Anyway: features we have so far
Running placeholder that needs an animation
Double jump that's disabled because the first map is already messy enough
Force avatar placeholder
Coordinate-based random item spawning system that's also disabled because we have no items to randomly spawn yet nor do we have places that we have decided should contain loot
Half-made fist combat system, missing animations and a bit of code (I accidentally uploaded my animations to the wrong place and had to scrap the entire project temporarily)
Stamina bar system (Not implemented because it would limit running and jumping and the game's a showcase rn)
5 maps, most of which aren't polished yet
A boss and some weapons that don't have anywhere to be implemented right now
12 weapon models, none of which are usable in the current state yet
Half-done spellcasting system
As you can tell, development has been very chaotic so far