What not to do: make a super scawy and dedly entity that you have no hope of winning a fight against. but if you walk briskly away from it, its defeated.
(this would be a reference to: hounds, smilers, facelings, insanitys, dullers, windows, skinstealers, clumps, deathmoths, etc)
Yes Im aware that a brisk walk wont do it for about half of them.
I mean (no) offence @The Smiler Human