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Entity 297, Always Screaming

Threat Level: 6

Habitat: Majority

Description:

Entity 297, more commonly known as 'Always Screaming', or the All-Screamers, are humanoid entities that have parts of their skeletal structure exposed. The entity suffers through constant pain, however, the entity will hold in their scream unless it sees anything that is alive. The bones that are exposed don't show any arteries. veins, or any other tissue that would normally be seen under human skin. Observations of this entity suggest that it used to be human at some point while going through the Wretch Cycle, however, the brain was undergoing a transformation process, going into the targets lower jaw. This cycle has been deemed the "Cycle of Screams". It is very rare for people to undergo the Cycle of Screams, as certain conditions have to apply in order for the transformation process begins.

These conditions include going insane, isolation, and most importantly, suffering from blood loss, hunger, or thirst. The most hypothetical theory on why this happens under these circumstances is due to the nervous system, which will shatter and break. The entity is capable of killing things that are currently deemed unkillable whenever it sees it. In theory, this entity has the potential of killing things like The Crimson Wanderer, The Storyteller, and The Gardener. However, The M.E.G doesn't know much about these entities in particular, so this is only a theory for now. Only 27 known cases of this entity have been reported, however, although not the most threatening on the outside, they are feared among many. The reason for their screams being so loud is due to their vocal cords being tied up into many knots. The most amount of knots a single instance contained is 1,672. Their screams can even collapse certain areas in levels, or even weaken them as a result.

The Cycle of Screams

Stage 1:

During stage one, a human will become insane. Symptoms of insanity can include schizophrenia, psychosis, or any known mental disorder. The major difference is that Liquid Pain will be able to cure the symptoms. The victim will also undergo PTSD about certain events they didn't participate in, such as WWI for example. The nervous system will still work as normal until the target receives any pain. The victim will scream at a pitch of 35 decibels, enough to cause small objects to fall over. The intelligence of the victim will heavily alter depending on the mental state of the victim.

Stage 2:

Certain parts of the body will begin to melt. The skin will always melt at the crotch. The bone will start to bleed from the inside, causing the victims scream to go up to 70 decibels, enough to cause significant hearing loss, or deafness. The victims nervous system will start to get uncomfortable with the body transformation, and will slightly shatter into pieces. The victim can still be cured, however, it only works 85% of the time instead of being guaranteed. The victims digestive system will have trouble functioning, and may fail at random intervals. The victim will have trouble walking, so it is advised to help them if needed.

Stage 3:

The victim will no longer have the ability to talk. All oxygen from their lungs will seemingly disappear without a trace. The victim will be unable to consume anything solid, so anything they eat has to be pure liquid. They are still curable, but will only work 67% of the time. The victim will undergo dementia, and will have various tumors grow in place of the exposed bone, that will then explode in under a few hours. The victim will be able to communicate via sign language if they remember how to speak. The victim will undergo a coma at some point that lasts for a few hours before Stage 4 occurs.

Stage 4:

The victim will lose their ability to smell and taste food, metal, and other objects that give off a scent. The victim will be able to breathe, and speak again, however, it is heavily distorted. They can still be cured, however, the odds of it working is very slim, about a 15% chance. The victim's intelligence is heavily reduced, as they will only be able to respond to simplistic sentences. During conversations with infected victims undergoing the cycle of screams, they say out loud that they want to be dead, wanting to die. If they don't get what they want, they will scream up to 260 decibels, able to cause fatal damage to both organic and inorganic material. They will spit out blood as a sign that they are going into the last stage of the transformation.

Stage 5:

The skin will start becoming blue, dry, and pale. By this point nothing can cure them. The victim loses all ability to communicate, and will mindlessly wander. It is mainly passive, walking limp, ignoring what it has in view. Analysis on the subjects eyes show that they are colorblind to anything that is white, black, and brown, meaning it can't see people or certain entities. When the victim sees something threatening, it will scream up to 450 decibels. The nervous system is completely destroyed, as they become skinny and weak. The entity is considered no longer human by this point. Their vocal cords start to twist and turn, signing that the cycle has been complete. Their ears begin to clog up with a soundproof micas, which allows the entity to survive it's own screams, as well as put a thin, protective layer of said micas onto it's skin, to prevent heavy shockwave damage.

Stage 6:

Parts of the nervous system are repaired, going from the brain to the eyes. If it sees you, your fate is then sealed. Avoid them at all costs. Don't even try to fight them either. While they are deaf, they have incredible eyesight, able to view 180o around the creatures point of view. The entity becomes extremely violent to anything, and everything it sees as living orgasms'. The entity maybe a rare sight, but who knows how many people it can kill in the long run.

Biology:

The entity has pale blue skin, which is dry, and somewhat melted. Only specific organs will appear depending on what parts of the skin melted away. The bone of the entity has a 10% chance of looking fractured, however, nobody can confirm as getting close to the entity means certain death. The entities vocal cords are said to be tangled up in a pattern similar to that of DNA, which allows it to scream. The entity tends to walk at a pace of 15kph. The nervous structure of the entity is considered broken. The entity can scream about to 670 decibels, about enough to cause living organic matter to explode. Whenever this entity finds something alive, it will scream until the target is dead, whenever the organism has a human like structure or not.

It has been issued by the M.E.G, as well as various other groups, to stay away from this entity. There is no way to tell if it is near or not, since any footsteps made by the creature will be silent. There isn't any method of killing the entity either, as even something like a gunshot will anger the entity. The only theoretical option of killing the entity is via electrical charges, however, it costs resources. The only logical explanation of how to kill this entity is by an ambush, but even then, the entity can destroy anything with it's scream, such as glass, and possibly even other material that is hard to destroy.

Discovery:

You may be asking, how was this thing discovered? It was discovered on Level 1, screaming at the top of it's lungs. It has shattered about 67,387 bases that were built by the M.E.G. Most of them were unable to kill this thing. You see this thing, you better run immediately. Nobody is able to do anything if it ever sees you. The entity was heard from miles away in Level 1, at the base the M.E.G was residing in. They decided to investigate the noise; little did they know, it almost destroyed the entire outpost. They sent the thing back to the outpost with a paper bag over the head, which had small holes were the eyes would stand. Fortunately, they were able to terminate the creature before it could cause any major damage to the outpost. The entity has been documented in a book by an unknown group, mainly described in a poem, or somewhat similar to it.

Screams of agony

Even if the trail was done, you suffer from the encounter.

It seems to slumber when it is alone.

However, screams when it senses lifeforms.

To this day, it screams pierces your ears.

Even when you cover them, your drums will still burst.

No matter what, you are probably dead,

so make sure you take your end.

As you can see, it describes that the entity can pierce through anything that blocks noise. The entity was described as loud and aggressive. The entity is almost unavoidable if ever encountered The poem states how encountering this entity results into certain death. The entity has no mercy for whoever it sees. We know of this entities existence, but we don't know how to put it to a stop if there is any. Unless you can get a paper bag over the creature, you can't escape it. It is unknown if the creature can breathe. Paper bags may not even be a proper option if it were to take it off. This day marked research for The M.E.G. Best of luck if you ever encounter this threat of an entity, you are going to need it.

Do's and Don'ts

Do:

You can't do anything if you encounter this entity.

Don't:

Let it see you.

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