Entity Number: 62
Habitat: Many
Class: 5
Clanking Shadows are fast moving, predatory entities which inhabit several levels of the Backrooms. These entities are named after the strange, black material they are made of, which seems to absorb all light and "meld into the shadows" when emerging and disappearing through holes in the ceiling, as well as the metallic clanking sound they make when chasing after you.
Description
Clanking Shadows are said to measure approximately 7 ft in height and 8 ft in length, though their exact size remains unknown as they are too fast to be observed closely. These entities will always emerge suddenly from the ceilings of indoor levels, and proceed to chase down Wanderers in an attempt to trample under their limbs.
When hunting, Clanking Shadows are able to reach speeds of up to 50 mph, though it is only able to reach these speeds in levels with long enough hallways. Shadows can also use their momentum to knock over obstacles and break down walls, or instantly crush their target. After a successful hunt, these entities will drag the victim through the hole from which they emerged and disappear from view. To date, no Wanderer has dared explore these holes in the ceiling.
Weaknesses
Clanking Shadows do not seem to take damage from physical sources, as it will not show signs of pain when being shot or stabbed. However, they do struggle to catch Wanderers in levels with many small hallways and rooms, as they are unable to reach the necessary speed to catch and trample their prey. These hallways and rooms can also be used as hiding spots by Wanderers who are being chased by a Clanking Shadow, as they are not very intelligent and seem to forget about your presence after a very short time of losing 'visual' contact with their target.