"You stumble open a figure much larger than you. It is their decision. They decide to seal your fate or be your hero."
Contents
Page Updates
(XxTealPlayzxX) Update 1: Initial page release
(XxTealPlayzxX) Update 2: Spelling and grammar fixes. Also new entity opinion stuff.
(XxTealPlayzxX) Update 3: More entity opinions because IDK
(XxTealPlayzxX) Update 4: More description in "Forms"
(XxTealPlayzxX) Update 5: CROSSOVER LINK THING WITH FATHER VOID LETS GOOOOOOOOOO
(XxTealPlayzxX) Update 6: Minor Edits
(XxTealPlayzxX) Update 7: Made less powerful cuz OP = bad most of the time + Dramatic Intro thingy
Description
The Avatar of the Void is a humanoid entity that roams the backrooms to help wanderers on their journey in this hell. He'll usually go out slaying entities and helping wanderers during his free time. What he does when he's busy is currently unknown, but is speculated to be him talking to his friends. This entity is mostly seen in Levels with a Class of 4 and over. It is unknown why he does this, but it is most likely to drink the blood of entities help wanderers escape the Level as quickly as possible. It is commonly believed that he is hiding most of his power most likely because he doesn't like "flexing". Any attempted photographs of him become static and anyone who seems him then loses sight of him will forget what he looks like completely. The only person who knows his identity is Corrupt. Good luck trying to get his Identity from him though, because it won't be easy.
Behaviour
Whenever a wanderer makes contact and wants to interact with The Avatar of the Void, he'll do a scan on the wanderer to see if they are trying to attack him or not. You can tell if your vision starts to slightly turn blue. If the target is scanned as "Friendly", he will let them stay with him until the wanderer feels safe again. If the target is scanned as "Neutral", the same thing happens with Friend, but The Avatar of the Void will be more alert. If the target is scanned as "Evil", the surrounding area will glow red for 5 seconds while playing an alarm sound. After that, the lights will turn off in the area and the alarm will stop playing. 3 seconds after the lights go out, The Avatar of the Void will say "You had a chance. You could've stayed away. But you decided to come anyway. Now, you must perish." It is unknown what happens after that.
The Avatar of the Void will act differently to certain entities. More will be added soon.
Smilers
The Avatar of the Void will usually leave them alone. If a Smiler is near The Avatar of the Void, they'll start rapidly shaking most likely due to fear and stress. If the Avatar of the Void has detected to Smiler to be evil, he will immediately execute them.
Facelings
The Avatar of the Void won't attack Facelings as he sees them as "friends". They'll show some fear when near him, but it isn't visible. If they try to harm a wanderer, he will send the Faceling to "timeout"
Partygoers
"I will show no mercy to partygoers. They'll fear my blade."
King of Normality
{REDACTED}
Father Void
Whenever the Avatar of the Void senses this entity nearby, he will have the feeling of nostalgia. He will start crying, but it's not visible. This brings a theory that "Father Void" is the father of "Avatar of the Void".
Crimson Wanderer
The Avatar of the Void will usually just walk away if someone brings them up. When he doesn't, he'll most likely say "How about we don't talk about that? There's many other things that could interest both you and me!" or "Anyways, did you know (random fun fact)". Most people believe he has some sort of grudge against them, but this has been confirmed to be not true. It's unknown why he acts like this.
The Corrupted Amalgamation
The Avatar of the void is friends with this entity. He'll usually talk to him for hours. They've been seen slaying entities together several times.
Forms and Capabilities/Abilities
This entity has several types of forms. They are listed below:
Normal
- Strength: Enough to kill a person with a touch (using his sword)
- Defense: Can resist a bullet shot from anything.
- Agility: Able to run as fast as a race car at maximum speed
- Special: Teleportation and Summon Clones
Fighting
- Strength: Enough to cut an entire backrooms level in half.
- Defense: Can resist a nuke and weaker
- Agility: Same speed as normal
- Special: Teleportation, Summon Clones, Telekinesis and Flying
Corrupted
- Strength: Same as fighting
- Defense: None
- Agility: Can run across 10 football fields in a second
- Special: Teleportation and Mind-Control
To get the Avatar of the Void out of this form, you need to kill him. It is advised to use a gun since he can Mind-Control you if he sees you.
Final
- Strength: Enough to cut 10 backrooms levels in half
- Defense: Any form of attack will be heavily reduced when targeted at him.
- Agility: Can run across 100 football fields in a single second. You can not escape.
- Special: Teleportation, Mind-Control, Telekinesis, Summon Clones,
HELL, Flying
Biology
It is unknown how this entity looks like due to his "privacy settings". He has the same needs as a normal human, but does not need any food or water. He does commonly eat and drink through, as he doesn't like "being weird". He can also regenerate anything that was damage in this body. if his armour is destroyed, the shards of the armour with either aim right for the person who broke the armour and kill them (unless the Avatar of the Void whitelisted them), or the shards will stay on the ground and the armour will regenerate.