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Description

The Backroom Colonists are a faction group. Their goal it is to set up bases, help new people and grow as large as they can. They set up in most sublevels that are relatively easy to set up and are known to work with new people. This faction is known to be extremely friendly, allowing living to people join a volunteer unit or just stay there for as long as they need. They usually work with people who are also willing to help them too, and are willing to aid any colony projects anyone might have. They although despise the Backroomians, and consider them traitors.

Incidents have occurred that prevented them from spreading, as listed below.

Their total population is around 2500XT, mostly situated in Levels 0 and 4, although this can range due to incidents and also wanderers leaving.

Colony Bases and Outposts

Bases

The Backroom Colonists have set up a few bases, this list is usually reserved for the biggest or most notable bases, in terms of construction, helpfulness or other reasons.

Base Dalt

Base Dalt is situated in Level 4, and is the biggest of their bases and outposts. The population can range from 100 to 600 depending on the amount of people there. Here they have equipment, food stocks and more that can self-suffice any inhabitants for a few months at a time, but this is usually restocked by any one willing to help. They also have constant communication with a few other bases through a communication center. This base is more than willing to help you out and even has services that are like real life. They are open to trade. This base was named after someones home town after being moved to the backrooms.

Base Mahogany

Base Mahogany is situated in Level 0, and is similar in size to Dalt. The population can range from 50 to 600 depending on the amount of people stationed there. This base was mostly used to trade, but got switched over to stocks. They currently stock Almond Water and Almond Milk. This base used to have one of the only bottles of Super Almond Water, but it got given away to other colony groups, likely due to trade. This base was named after an argument in the group of how "Mahogany", was spelled. They later decided the spelling used was correct and used it as their base name.

Base Flickers

Base Flickers is situated in Level 1, and is a relatively small base. The population can range from 25 to 200 depending on the amount of people stationed there. This base was mostly used to interact with The Orderly Republic and The Biologists, but it later got changed into a place to do most trading. This base is usually people who had humour, so most social media, like reddit and fandom is used at Base Flickers. The base was named after how everyone got so annoyed of the flickering lights they named it flicker, cause what the heck.

Base Lacking

Base Lacking is situated in Level 2, and is a small base. The population stays around 25 at most. This base was mostly used to try and help the colonies survive on Level 2 and to get to Level 3 or 4 easier. Due to Level 2 being relatively hard to survive in, and most colonies failing, it is simply used as an outpost to train people for backrooms survival, and for transportation. This base was named after how everyone originally stationed was lacking knowledge of this level, and most died due to attacks.

Main Outposts

These are the outposts are not as big as bases, and are less manned by actual members. Usually because of their distance, usefulness or other means.

Outpost Barren

Outpost Barren is situated in Level 6, and is the largest outpost. The population is usually single digits, except for transporting people. The base was mostly used as a linking hub between the later of the Main 9, however, due to risks, it rarely has a permanent population. This base currently is used for the same purpose, and to help wanderers who got lost. They have constant communication with Base Dalt, but the switch to keep info flowing between them is rarely turned on. This outpost was named after how Level 6 was barren.

Outpost Gumb

Outpost Gumb is situated in Level 188, and is an extremely small outpost. It is only populated by 2 dedicated members of the community. The base's sole purpose is to help vulnerable wanderers who enter Level 188 with a small amount of resources and advice. The base although is functional and has communications to Outpost Skylines and Base Dalt, but it is known to cut off.

Outpost Skyline

Outpost Skyline is situated in Level 11, and is a relatively small outpost. The population however, is usually higher compared to Outpost Barren, with a population of around 20 at peak times. The base was mainly used to collect important stuff for transportation to the main bases, trading, stocking night vision goggles, and interacting. Although they are a major outpost, they are relatively small due to the Trollgers attempting to kill people. However, all other colonies they are friendly with, and usually trade with the Re-Builders and try to troll the Trollegrs. This outpost was named after somebody saw the skyline of Level 11 and it reminded him of cities.

Outpost Infinity

Outpost Infinity is situated in Level 3008, and is classified as a small outpost. The population is although, the highest at around 200. This outpost though was created by someone walking into an IKEA store from Outpost Skyline, and accidentally being stuck there for a long time. The outpost was made by travellers who were stuck, who joined, and a communications fixture has been installed, allowing this base to talk to all other bases easily. This base is currently to help out anyone stuck in this Level and to stock on defibrillators and food. This outpost was named after the person who got stuck recognising the IKEA to be infinite, and called it Infinity.

Outpost Karters

Outpost Karters is situated in Level 177, and is a small outpost. The population is usually stagnant and around 5, and usually consist of children who get dumped off here to play around and get supervised by the staff. They get restocked food whenever they can and are usually there for multiple days at a time. They are relatively friendly but aren't able to do trading and are mostly there to just play around. This outpost was named after the Karts they seen in this play area

Outpost Snackers

Outpost Snackers is situated in The Snackrooms. The population is unknown, and mostly consists of people who help stock and move stuff to other bases from The Snackrooms. They can also be seen trading and helping out staff clean up sometimes. They are mostly neutral. This outpost was named after the Snackrooms actual name.

Outpost Elmore

Outpost Elmore is situated in Level 363 and is a small outpost. The population is usually stagnant and around 25. They usually use the exit mechanic to teleport themselves to random levels. This outpost was named after the town of Elmore, which this level has a resemblance too.

Other Outposts

Mainly for all other outposts that are either unmanned, not really recognised or used. These outposts will at least fall into one of these categories.

Outpost Falt

Made by the person who discovered this level, they made a outpost at a town called Falt. This outpost is usually the place where The Backroom Colonists usually hold meetings or stockpiles of either canned food or resources from Level 11 and Level 4. It has a population of around 12, but it can rise or decrease if the group holds meetings. This outpost is stationed around 47,000 miles away from the beginning of the road as confirmed by road signs. The outpost has constant communication with Outpost Skyline and Base Dalt.

Outpost Parking

Made by a person who stumbled upon this level, he got in contact with this group to make this outpost. It usually is used as a relaxation area that is very quiet, and it is usually not manned. This outpost was named how it resembled an underground parking lot.

Outpost FuturePark

Made by a wanderer who later helped out with this group, they started setting up this outpost on Level 1207 at the boundary of Stage 1 and 2. It is relatively habitable, and has stocks of almond water for anyone who made it that far.

Cults

Cult of the Jimmy

Made by a cultist who later formed this group in a goal of getting enough sacrifices to Jimmy. Located at Level 0 and has many kinds of weaponary.

Members

They have around 50 members at different outposts, and usually control operations of the base or assist in controlling a certain department at bases or outposts. They are usually stationed in a rotor cycle between their stationed level and Base Dalt.

Incidents

There have been a few incidents in the group in its existence for 37 years. They are listed below.

Incident 1

Incident 1 caused a split in the group during its early stage, and members left to the now Backroomians, although they have similar objectives, they despise each other to this day. Due to this, tons of progress had been lost and many colonies and outposts was disbanded or damaged.

Incident 2

A number of people and entities attacked many different bases, leaving nearly all major bases and outposts damaged. It took 3 months to recover, and many wanderers left in search of a better group.

Incident 3

Outpost Skyline was attacked by Trollgers, and left the base in ruins. It took 2 months to prepare, but it was not as bad as other incidents.

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