An image of Counter Entities taken by B.E.O. Researcher Wren Smith.
Contents
- 1 Description
- 2 Variations
- 3 Biology
- 4 Relation to Humans
- 5 Relation to Entities
- 6 Notes
- 7 Counter Entity Organizations.
- 8 Experimentation Logs
- 9 Incidents
- 9.1 Incident 001
- 9.2 Incident 002
- 9.3 Incident 003
- 9.4 Incident 004
- 9.5 Incident 005
- 9.6 Incident 006
- 9.7 Incident 007
- 9.8 Incident 008
- 9.9 Incident 009
- 9.10 Incident 010
- 9.11 Incident 011
- 9.12 Incident 012
- 9.13 Incident 013
- 9.14 Incident 014
- 9.15 Incident 015 "What could go wrong?"
- 9.16 Incident 016 "TOS VIOLATION"
- 9.17 Incident 017 "Operation Bricks"
Description
Counter Entities are aggressive metallic humanoids whose purpose is to hunt down and exterminate entities, they often work in groups and sport the uniforms and gear of counter-terrorism agencies. The entities are aggressive and can be provoked easily which has led to many incidents involving them. However, the Counter Entities wearing military gear and uniforms are much more aggressive and violent and will attack random wanderers on rare occasions, which has led to common confrontations with them.
Counter Entities are also sentient and are capable of speech, the entities also seem to have slightly above average IQ, however, when combatting an entity or hostile wanderer they are almost "lifeless" when fighting them, having no mercy toward any of the parties involved. However, if a friendly or neutral wanderer is in danger of getting attacked by an entity, the Counter Entities will protect the wanderer almost no matter what, although the Counter Entities seem to go back to ignoring the wanderer once the threat is resolved.
Level 11 Effects on Counter Entities
On Level 11, Counter Entities do not appear as counterterrorist gear or military gear, instead, they take the form of police officers, mostly in LAPD or NYPD police outfits and gear. To note, in this level, they behave in a neutral manner rather than outright aggression. They also have the effect in which they will protect Facelings and Humans alike, and when they are in danger, they will attempt to stop the threat. They use Pistols and Shotguns. Counter Entities have been seen operating police vehicles and helicopters.
Level 229 Effects on Counter Entities
On Level 229, Counter Entities will always have the effect of being military instead of counterterrorist, however, another thing to note is that they will have heightened intelligence and slightly increased strength. Counter Entities are also hostile on sight and will attempt to kill any human or entity they see.
Variations
Military Counter Entities
Military counter entities are versions of Counter Entities that wear military uniforms and use military equipment. They have more metal in their skin that has been confirmed to be titanium after a test by the M.E.G. The Military Counter Entities are more heavily armed sporting military equipment and uniforms. They go in groups of 6-20 and have higher intelligence than normal Counter Entities and Increased reflexes. However, the Military Counter Entities are also known for increased aggressiveness, leading to confrontations with survivors.
Military Counter Entities' eyes glow a distinct green during the night or low light, instead of blue like the counter entities. Their organs also seem to be increasingly metallic and robotic, with less human tissue and increased concrete along with the addition of metal.
A picture of a Counter Entity, Taken by M.E.G. Soldier Elizabeth Hyde
Biology
Counter Entities' skin seems to be a mix of human skin tissue and metal, their organs are composed of human tissue and concrete, the creature's blood also seems to be an unidentified black liquid. Counter Entities eyes seem to be metallic and inorganic, the brain is also metallic-like and computer parts have been discovered in it, hinting that Counter Entities may be robotic in a way. Their bones have been revealed to be metallic and harder to break than human bones.
Counter Entities have a way of tracking entities and humans, it's unknown how they do this, but it's theorized that it's pheromones or a tracking device.
Experimentation has revealed that Counter Entities are creatures that like to be in groups, hence why they stay in groups. It has also been revealed that they have independent thinking and do not think in a hive mind-like manner. It has also been revealed that they average to above-average IQ.
During more research on Counter Entities, it has been revealed that they also have special soldiers, such as a soldier that had the speed of Usain bolt despite having military gear on and a light machine gun, and a Counter Entity who has 4x the size of a normal human. This may hint towards Counter Entities mutating and becoming stronger.
After a battle, Counter Entities military gear was discovered that their skin had more metal than usual Counter Entity skin. After being put through tests, It was discovered that this metal was titanium, hence why it was much harder to kill military Counter Entities.
Counter Entities can also speak various languages, but most commonly, English, French, Russian, Chinese, and Spanish. Counter Entities also have an understanding of Mathematics, Language, Science, and various other arts.
Relation to Humans
Counter Entities do not see humans as a threat and will ignore humans, however, if you provoke a Counter Entity into fighting, the Counter Entity will not hesitate to attack the provoker. If you help a Counter Entity they will see you as a friend and will often award flashlights, Night Vision Goggles, Almond water, and Food.
However, continuing to help Counter Entities will give greater rewards, such as helmets, low caliber pistols, and ballistic vests.
Relation to Entities
Counter Entities are hostile to almost every entity except adult Facelings; other species that the counter entities do not exterminate are currently unknown.
Counter Entities seem to have a rivalry with Partygoers, Child Facelings, and Hounds.
Notes
Counter Entities can tamper with the database, similar to partygoers.
Counter Entity Organizations.
Counter Entities are capable of making organizations and groups, like the 053 organization, currently, there are only 2 groups.
The Coalition
the Coalition is a coalition of Counter Entities that have organized for more planning and organization. The coalition focuses on building Counter Entity bases and outposts in various levels while also establishing relations with wanderer groups like the M.E.G., although the relations have been in a depression in recent times.
One of the reasons for the diplomatic depression is the incidents involving them, including violations of the Geneva convention in the front rooms, known as war crimes. However, since the M.E.G. does not want to get in a conflict with the Counter Entities as they see it as a waste of time and resources, not to mention a huge loss of manpower and organization, they have refused any attempts to attack the Coalition.
Experimentation Logs
| Experimentation Log #001
We were able to put the 4 Counter Entities in an isolated area; this is going to be our testing site. For now, we will test how they act. Before we experiment on the Counter Entities, it's best to put a few cameras up. Experiment 1: We were able to get a Smiler in the Counter Entities' area of containment by luring it, after 30 minutes we checked the camera footage, the Counter Entities shot the entity dead, about 4 shots were fired. Experiment 2: We tested Counter Entities resistance to toxic gas chemicals, upon seeing the gas, the Counter Entities put on gas masks. Experiment 3: after the toxic gas cleared off, we isolated one of the Counter Entities, after about 20 minutes, the Counter Entity attempted to escape. after 25 minutes it started using force, it shot the door we put up and regrouped with its squad. |
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| Experimentation Log #002
Day 1: I followed 9 Counter Entities in Level 3, Nothing exceptional or interesting to note happened. Day 2: there's was a few Hounds near the Counter Entities, when I was observing the fight, a Counter Entity ran past one of the partygoers at 44 km / 27 miles. that's as fast as Usain bolt, and the thing was in counterterrorist gear with a light machine gun. Day 3: I followed the Counter Entities deeper into level 11 further away from the hotspots, there was a large group of Counter Entities, about 34 of them, the squad of Counter Entities we were following had 7 soldiers. they joined the big group of Counter Entities but that wasn't the only thing we saw, there was a Counter Entity four times the size of a normal human, 22.4 feet tall. Day 4: The Counter Entities headed back to a police station at a hotspot for residents in Level 3, nothing special. Day 5: Counter Entities did nothing but walk around the police station and guard it, I ended the observation here. |
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Incidents
Brutus Experimentation Organization
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