Contents
EX Levels
Survival Difficulty: Class Variable
Always Unsafe
Always Unsecure
An aurora in a forested area of Level 9 EX. Being under the Aurora will kill you via radiation poisoning.
Diverse Entity Count
Description
EX Levels are much more challenging versions of levels that are extremely hard to come by. All EX levels can be accessed by a door in a normal Backrooms levels, and have a 10% chance of the doors locking behind you making the levels impossible to escape, although the chance is increased with less sanity and decreases with more sanity in the wanderer, sometimes at 0%.
Not one EX level is safe or secure, although many are devoid of entities for environmental reasons, such as the fields of Level 10 EX while other levels are INFESTED with EX entities.
EX levels rarely lead to doors with an S on them, which will lead to safe normal levels, all of which are either a class 0 or 1 and have easy access to levels which are easy to inhabit such as Level 4. They can also lead to secret levels such as the Promised Land, The True Final Level, The Uprooms and many other safe levels.
EX Entities
EX entities are much tougher versions of normal entities which can only be found across EX levels. These entities cannot enter normal levels as they will immediately vaporize due to a mysterious presence in normal levels, but normal entities can enter EX levels, even friendly ones, and retain their original form and go back out. EX entities are aggressive to humans and friendly entities and actively search for them at all times, unlike many of their normal counterparts. Some EX entities are as follows
Hell-Hound
Hell-Hounds are EX versions of Entity 8 (Hounds) and are much more agile. They have rough black skin which amplifies temperature away from 20 degrees celsius by 6 fold. Examples include their skin being -40 degrees when the outside is 10 degrees, and their skin being 50 degrees when the rest of the air is 25. Hell-hounds are often found in dark places and do not glow in the dark.
Sneerer
Sneerers are the EX version of Entity 3 (Smilers) which are red, much larger, have sharped teeth and bite down on unsuspecting prey, eating much of their skin. They vaporize their feed due to the red teeth being EXTREMELY hot, over 130 degrees Celsius.
Partythrower
Partythrowers are the EX version of Entity 67 (Partygoers) and are black in color with a creepy smile of a variety of dark colors. These predators hunt down humans and other entities and make them into cakes, just like normal Partygoers, and also know how to hack any lock, breaking in and throwing a party! If you see this, you're in luck! No, you're not.
The Beast of Level 5 EX
The Beast of Level 5 EX is a very tough version of the Beast of Level 5 which will actually scare you instead of watching from a distance. This EX version will shout a very loud screeching noise when least expected, which has a 4% chance to teleport you to Level ! and a 1% chance to teleport you to Level ! EX. If it doesn't teleport you, it will scare you and give you an urge to run away as well as decrease your sanity. Unlike the normal Beast, almond water won't repel it, so you must use Super Almond Water or better.
EX Levels
Most EX levels just twist up the level very little, but others are much more anomalous. Examples include, but are not limited to:
Level 37 EX: The Dark Poolrooms
Level 37 EX is a mirror of Level 37 but with walls that amplify sound and some entities with Liquid Silence on them to make it hard to navigate. The level is pitch black and flashlights do not work. Entities include all the regulars plus Phobic Centipedes and their EX counterpart, Hyperphobic Centipedes.
Level 999 EX: The Island of the Abyss
Level 999 EX is a mirror of Level 999 but the level will trick you into repenting all your sins and showing you hallucinations of different lives. However, if all your sins are repented, it will lead back to Level 999 EX with a 1% chance of leading to the normal Level 999. It also gets colder by 1 degree celsius each time you run through. Anyone with a physical disability or mental disorder will be guaranteed a gateway to Level 999 after the first run. Level 999 EX also has entities that fill the island which will sometimes attempt to kill you. This level should be avoided at all costs despite any gateways to secret levels it may hold.
Level Altruism =)
Level Altruism is a mirror of Level 69 (Hilbert's Motel) which is infested with deadly Partythrowers who will break into your hotel room. It is permanently night with no skylight or stars and has been changed from its original title (Level 69 EX) by the Partythrowers and Partygoers as they help each other out through the Backrooms. They attempted to level it Level Nice =) but couldn't due to a MEG expedition finding the entities and killing them. This level also has sudden sinkholes on the ground which lead to Level ! and sometimes Level ! EX.
H3LLW0RLD
H3LLW0RLD is an EX version of TH3 SH4DY GR4Y which will kill you very quickly because all the levels are unstable, it's pitch black, infested with entities and flashlights don't work. This level is rumored to be below TH3 SH4DY GR4Y and each level is a modification of its normal counterpart and no escapes can be found except touching a digital clock in level THREE3 sending you to Level 195 EX.
Colonies and Outposts
Because the EX Backrooms are very dangerous, only one outpost has been made here.
MEG Base Alpha has occupied an area of Level 1 EX near both an EX door and a door to The Promised Land facilitating transport. The EX door is green in color due to paint, but the Partygoers and Partythrowers are trying to scare people away from the door by painting it red and with scary designs. However, if you are going through the door between 04:00 and 17:00, you will be sent to Level 2 EX and cannot exit back through the door.
Do's and Don'ts
Do:
Avoid EX doors at all costs unless the EX door is from a safe level such as level 6.1
If you go into an EX level, scour for entities and bring a night vision device.
Go into an EX door in Level 1 with scary, cheap designs on it.
Don't:
Mindlessly go through an EX or suspicious door
Follow lights in an EX level
Enter an EX version of a Class 2, 3, 4, 5, undetermined or DEADZONE level unless it contains an easy secret exit.
Go into a secret door near the MEG outpost during daytime or early morning.
Trust this page =)