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Entity Number: 59
Habitat: Level 1109
Class: 2

To see the full list of Entities, please visit this page.

Description

Imprints are humanoid creatures that live on Level 1109. They cannot leave the level.

Imprints are made when any living thing leaves the level. This creates an Imprint of the thing that leaves the level. The Imprint has all of the memories of the original, but from now on it makes its own. It also has an exact copy of all the things the original had. One more important thing: People cannot touch their Imprint or anything their Imprint had copied over.

Behaviors

It's kind of hard to describe behaviors, seeing as how Imprints can be made from any living thing. However, there are a few things.

1. Imprints may not know that they're an Imprint (or they just refuse to accept it). Multiple occasions have been reported where an Imprint thought they were the original and refused to acknowledge that they were an Imprint, even though they've never left the level.

2. Imprints may have slightly or majorly different personalities/behaviors, depending on how long they've existed. Remember, they make their own memories after they're created, so they may act differently than the original.

3. You cannot have two Imprints. If you leave the level again after creating an Imprint, nothing happens.

Biology

Again, this is kind of a tough section, seeing as how Imprints are an exact copy of the original biologically. You should probably just treat any Imprint like the original.

Discovery

After Level 1109 was first discovered, when the original discoverer came back to the Level, she was surprised to find an exact copy of herself. She talked to her Imprint, and found out most of the information on this page. The rest came from other reports and my Imprint (thanks, me).


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