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General Description

The Evergreen Federation is a democratic federation located in numerous cities, most of them in the Safe Zone of Level 311. They have around 333,000 people within their cities. The group used to be a separate group, but it is currently a colony, owned by the Backroom Colonists.

While the group has sided with the Backroom Colonists as both the Backroom Colonists and P.E.A are currently in possession of it, so independence still remains a hot point in politics for both the colony and main group.

Evergreen Cities

This is a list of the 10 largest cities and towns of the Evergreen Federation. This just counts the cities that have been set up by the group, and not the ones added.

  1. Evergreen City | 250,000 | Safe Zone | Capital City
  2. Apicardia | 40,000 | Safe Zone | City
  3. Lakefield | 25,000 | Highway | City
  4. Evans Creek | 7,000 | Safe Zone | Town
  5. Port Woodworth | 5,000 | Safe Zone | Town
  6. Salt Ditch | 3,000 | Salt Swamps | Town
  7. Eastgreen City | 1,000 | Safe Zone | Village
  8. Willows Ridge | 830 | Mountain Edge | Settlement
  9. Kelmler | 491 | Safe Zone | Settlement
  10. Mootahake | 230 | Safe Zone | Settlement

Evergreen Forts

This is a list of the largest forts used by The Evergreen Federation. Note that these were all constructed as part of a defensive measure by The Backroom Colonists, but it is only solely used by this colony group.

  1. Greenery Fort | 1,000 Soldiers | Safe Zone | Main Fort
  2. Swampy Ridge | 350 Soldiers | Salt Swamps |
  3. Cliffsides | 257 Soldiers | Mountain Edge |
  4. Amso | 129 Soldiers | Safe Zone |

Military

The colony has a sizeable military for the colonies, even bigger then it's old one.

Headquarters

The Evergreen Colony has headquarters related to training, commanding and communicating in Evergreen City and Apicardia. Although, there is recon centres and smaller headquarters in every fort and town/city.

Military Bases

The Evergreen Colony has a small military area in Base Skyline and Base Latin City for foreign affairs.

Army

The Evergreen Colony Army boasts one of the strongest in the colonies, with 25,000 elite troops that count as their army and entity hunters. They are technologically advanced, with their own guns and multiple months of training. They also have a few thousand in reserve.

Navy

The Evergreen Colony boasts the biggest navy, having control over a small aircraft carrier, shared between themselves and The Backroom Colonists and also a few cruisers and submarines that are kept in dock in other levels.

Air Force

The Evergreen Colony boasts a giant air force too, having multiple bombers, fighters, survey and paratrooper planes that are all in Evergreen Military Airport.

Nuclear Bombs

The group shares a few nuclear bombs with the FHUAP Colony, and is one of the nuclear colonial powers.

Politics

Political Parties

There are five main political parties. Below are the parties, their support rating and their beliefs.


The Liberal Party, [LP]

Support Rating - 87%

The basic beliefs of this party are: Liberty, approval of colony leaders, and equality.

The Foundation Party, [FOP]

Support Rating - 70%

The basic beliefs of this party are: We are the only good party, tradition, to maintain the same goal as the founders of the group.


Conservative Party, [CP]

Support Rating - 55%

The basic beliefs of this party are: Everyone has inherent rights, Substitution of laws in favour of morals, Tradition, Emphasis on social classes and unity between them, and emphasis on loyalty.

Socialist Party, [SP]

Support Rating - 16%

The basic beliefs of this party are: Everyone has an equal effect on the government decisions, acknowledgement of the working class, anti-poverty.


Fundamentalist Party. [FUP]

Support Rating - 8%

The basic beliefs of this party are: The Fundamentalist Party is the only good party, Importance of decision making


It is theorised that new parties might be made and some parties might be dissolved soon, but it is unknown.

Prime Ministers

Every five years an election for prime minister is held. There are no term limits. While the group integrated, the prime minister system will stay independent, and only can be voted by Evergreen residents.

Evan Kelmler (FOP) 1910-1935

Joseph Haldman (CP) 1935-1950

Kevan Trovouse (CP) 1950-1960

Zachary Bluewater (CP) 1960-1965

John Heldan (LP) 1965-1980

Evan Gorgon (LP) 1980-1990

Fredrick Edwards (LP) 1990-1995

Billy Bob Joe (FUP) 1995-2000

Hannah Dencan (LP) 2000-2005

Jorge Millie (CP) 2005-2010

Kyle Mcweasel (FUP) 2010-2015

Joe Smoe (CP) 2015-2020

Milly Miles (FOP) 2020-

Economy

The Evergreen dollar is used as the main currency in the Federation. While the Evergreen Federation is technically a capitalistic country there are heavy restrictions on what businesses can and can't do. There is also a welfare system, free healthcare and free college tuition.

The Colo Dollar, being the Backroom Colonists own currency, is a secondary currency for the colony.

Due to the fact the groups colonised it, more benefits and services to be upgraded or brought up as it is integrated to The Backroom Colonists and P.E.A. Although, as of recently, there's been less amounts of aids as the group gets more autonomy.

Relations

Due to the Evergreen M.E.G war the Evergreen Federation and the M.E.G aren't on the best terms. The only other notable interaction they have with another group is the settlement around Debbie's Diner in which around 25 Evergreen soldiers are stationed around for defensive proposes. Recent contact with the Backroom Colonists Mega-Group lead to an alliance and eventual control over the federation.

Independence

After the P.E.A mostly took over the group and shared it with The Backroom Colonists, independence was a hot point for many people in the group. Currently, 21% do want independence, so it currently has been given high amounts of autonomy and aid in the meanwhile.

Gallery

This is the official flag of the Evergreen Federation.

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