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The Halls of Hell are a secret level of the Backrooms that are very dangerous and should be avoided.

Survival Difficulty: Class 5

Unsafe

Unsecure

Entity Infestation

File:2ffb15762ac43e7bb5b7c0ee77653c36.jpg

First known image of the Halls of Hell.

Description

The Halls of Hell, also called "The Devil's Maze" , consist of a series of brick corridors with concrete flooring and bright red lights. This level is very similar to Level 2 because of the claustrophobic hallways and the pipes that line the walls. This Level also has similar heat to Level 2, With the temperatures peaking and 300 Fahrenheit, but usually staying around 100 - 115. There are two main areas in the Halls of Hell, Zone 1, which is the main area of the Halls of Hell, and also the most dangerous area of the level. Then there is zone 2 which is the safe zone of the Halls of Hell, where the sanity of the traveler will not be affected, the heat stays at a constant 60 Fahrenheit , and also has WIFI and supplies like Almond Water and food. Entities cannot enter this area for unknown reasons.

Staying in Zone 1 of the Halls of Hell is not recommended since if you stay here for no longer than 48 hours will lead into becoming and insanity, and it appears almond water does not help with your sanity. it is Highly advised to find the exit or find zone 2.

Entities

Entities in the Halls of Hell Include Smilers, Facelings, Skin-Stealers, Dullers, Hounds, and Death Moths

Colonies and Outposts

Zone 2 M.E.G Outpost

  • Consists of 10 M.E.G members that were trapped in the Halls of Hell.
  • Friendly and willing to trade.

Camp Arthur

  • Consists of 20 travelers.
  • Leader Is known to be Arthur.
  • Friendly and Willing to trade.

Cult Of The Halls

  • Consists of 15 Cultists.
  • Is hostile and not willing to trade.
  • Praise to the "gods" of this level, and take near by travelers for sacrifices.

Transporters of Hell

  • consists of 5 travelers
  • Are Friendly and willing to trade
  • helps people leave the Halls of Hell

Entrances and Exits

Entrances

  • Once finding the fire exit in Level 2 which leads to Level 3, wait 5 minutes in the same spot until you hear fire then walk through the door, you will arrive in the Halls of Hell.

Exits

  • Find the end of the maze, you will see a door labeled that says "exit fire" walk through this door and you will find your self in Level 6.1
  • no clipping through the floor or walls in random spots will usually lead to Level 1.5, Level 6, Level -81, or Level 0.
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