A drawing of a Hound.
Contents
Description
The name "Hound" comes from the dog-like nature of these Entities, crawling on all fours and mauling anyone that provokes them. Hounds are humanoids with a strange biology, with arms and legs that are built for travel on all fours. They are very, VERY dangerous and become agitated when they see someone in a hostile state, but can be intimidated.
Behaviors
A video of a hound chasing a wanderer, wanderer presumed dead.
Hounds become hostile the moment they see a human. However, they will be intimidated and momentarily stalled when you give them if you hear a growling noise, it is best to stay out of sight.
Biology
Hounds are humanoid entities, with long, black hair growing on their heads. They have sharp claws, and extremely large mouths lined with knife-like teeth. Their pearly whites often go unseen until it is too late for you, though, as their lengthy dark hair usually hides this feature. As mentioned above, they walk on all fours, and have a surprising amount of power when they attack a target, despite appearing sickly skinny. Hounds hatch from eggs that originate from The Hive.
Discovery
One of the earliest known video recordings of the Backrooms depicted a Wanderer running away from a Hound in an area that resembled Level 0. However, since we don't currently know when The Hive was spawned (if it even had a beginning), we can't determine the exact origin of Hounds at this time.
Do's and Dont's (there will always be a don't):
Do:
- Keep direct eye contact with Hounds if one is approaching you.
- Stay out of sight if you hear growling.
- Slowly back away while keeping eye contact.
Don't:
- Run away from Hounds the second you see one.
- Attempt to tame them.
- Break eye contact.
- Trust Weirdly Written Texts Saying "Let us bite you".
- Try to fight
- Let get bitten