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Area found nearby a common intersection of the Hallways.png




Level # is the [Level#-1775838][#Suffix] level of the Backrooms.

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C5Icon.png

Survival Difficulty: Class 5
》Unsafe
》Unsecure
》Entity Infestation

Description

Level -1775838 Is a hallway made of Victorian Era Style Walls and is seemingly infinite, Randomly scattered throughout the level is paintings of random objects, Spheres, Cylinders and sometimes depict; Wars, Disease and Bloodshed. Around the level sometimes its possible to find doors leading to other levels, sometimes areas known as 'Bedroom' (Taking the form as a Victorian bedroom) and 'Playground' (Taking the form as a old timey playground) can be found scattered around

The level gets darker each hour until at what is a undetermined time, The sound of a Grandfather Clock will ring throughout the level, if this happens it is important to take cover and hide. Monster will begin roaming the halls and will hunt any living thing in sight (including each other) until another undetermined time when the clock will ring again and all monsters evaporate.

Entities Found

Deep Mist

Deep Mist is an entity which wanders the vast halls. It is 2 meters tall with long elongated arms which can grab things at a long distance, its body is semi translucent and when it senses another living being in a 3 and a half meter radius it will immediately begin moving at speeds close to 2 km per hour; Its speed coupled with its immense strength makes it a formidable opponent

Children Of The Dark

They are usually found near or in the area 'Playground' They lure humans in disguising as scared/wounded children, once contact is made with the child it will open its mouth showing 12 rows of 389 sharp jagged teeth and they will brutally devour the human making it faster and stronger, they go up in tiers (t1, t2, t3, t4 and t5) t5's can disguise themselves as anyone or anything and precautions must be made to make sure contact isn't made with them.

Adult

Found commonly in 'Bedroom' There presence scares away Children Of The Dark and Deep Mists while any living creature nearby slowly succumbs to intense trauma and mental alterations, if exposure nearby these entities is extend past 10-15 minutes they will show sucicidal tendencies and will commit suicide if the opportunity presents itself. Adult's also profusely hunt humans while there asleep making it look like they ran away or disappeared, Adult's haven't been completely observed by themselves so it's current physicals attributes are unknown.

Colonies and Outposts

Colony 1: Hells Gateway.

  • The Colony camps nearby what is described as 'Gateways' The nature of these gateways are currently unknown, mainly a hunting group they eat Children Of The Dark as food and grow crops as side food.
  • The Colony also likes to send 'hunting groups' to scope out small colonies to loot for food and resources.

Colony 2: Atomsplit

  • This is the biggest group in the level, They create complex currencies and democratic elections, hunting Deep Mists and Children of The Dark are commonplace, the current leader goes by 'the split' and is seemingly a Children of the dark himself or herself, current whereabouts of the leader is unknown.
  • Usually they have sub groups such as: background, In the deep, Forever. These groups aren't big enough to call a stabilized colony

Entrances and Exits.

Entrances

  • If you go to level ! there is a low chance of finding a wall which looks Victorian made, if you no-clip through this wall you arrive at Level -1775838, There is another way which is to find an old picture of a family which can be found in any room, once touched it transports you to Level -1775838

Exits

  • In one of the Bedroom's there is a chance of finding a door named 'Him' If you go through this door it takes you to level 0

More Information

This place is definitely livable but the main threat in this level is that the place itself produces new entities every 3 and a half years; This poses a large threat and viability to all that enter.

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