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Level -4532

This is W.I.P. and I am trying to restore the original Level -4532.

NOTE: Since dumb people just add dumb stuff into my level, maybe I wouldn't allow anyone to edit this. THANK YOU FOR LISTENING!

Creator of this level is Morgorlos.

Level -4532 - "The Most Upper Part of Hell"

Description

File:For Level -4532.jpg

The only image of Level -4532 when the lights are on at Areas 2 to 6.

Level -4532 is the 4533rd negative level in the Backrooms. It is also a secret level, never even known to exist until 9/6/2021. The size of the Areas will be discussed in the Areas list. In this level, there are Hounds, Crawsmilers and The Crawsmiler Boss. Each area you complete, you get weapons to kill Hounds, Crawsmilers and later the The Crawsmiler Boss for Area 10, and food and almond water. When you exit the level, you will lose all of your weapons except for your almond water and food. The swords are undocumented, but it has been named. It is not possible to noclip here.

Area 1:

Survival Difficulty Class: 1

  • Safe
  • Secure
  • A few entities

In Area 1, there are only a few creatures of Hounds and Crawsmilers. Once you enter this area, you will automatically get a flash light on your empty hand. If you do not have a empty hand, it will spawn right in front of you. Also, you get this feeling that you are in Level -4532 and there will be more danger once you pass this area. The flashlight will be useful in Areas 2 to 9 later on. It looks like Level 0, but no buzzing sound. The size of this place is 78 million meters long. Area 6, 7, and 8 have infinite height and have uncountable number of floors.

Areas 2 to 9:

Survival Difficulty Class: 3

  • Unsafe
  • Unsecure
  • Moderate Entity Count

From Area 2 to Area 9, there are lots of Hounds and Crawsmilers. From each area from Area 2 to Area 9, they are approximately 85 million miles long.

Area 2:

File:Level -4532 Areas 2-3.jpg

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Area 2 is dangerous. It looks like an abandoned mental asylum. However, it is not haunted. If you hear a screaming sound, RUN AWAY FROM THE OPPOSITE DIRECTION! (unless if you have weapon) Area 2 turns on it's light for at least 10 minutes for each 1 week (every Saturday).

Area 3:

Area 3 is more dangerous than Area 2, but still Survival Difficulty Class: 3. It looks like an abandoned mental asylum, but much more scarier. Area 3 turns on it's light for at least 10 minutes for each 3 weeks (every Saturday).

Area 4:

Area 4 is an abandoned futuristic mental asylum, but much more scarier. Some doorways are blocked due to things falling off. To destroy the things blocking the door, use your weapon you've got from Area 2 or Area 3 and hit it.

Area 5:

Area 5 is a super haunted abandoned mental asylum, but much MUCH more scarier. All objects are corroded away or rusted except for your weapons. Hounds and Crawsmilers are more dangerous.

Area 6:

Area 6 is a very scary abandoned apartment building. It has an uncountable number of floors. There are elevators in this place, but they are often not working. Every time you kill a Hound or Crawsmiler, you will get a reward, which is two energy bars and one bottle of almond water.

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This is what Area 7 looks like from the outside.

Area 7:

Area 7 is a futuristic abandoned spaceship. However, it is still in perfect condition. You cannot flip switches or press buttons. It has some doors the have keypads. They are recommended and advised to open them as they lower the chances of dying and escaping Area 7. To find the code, enter any number you just last saw on this level on any wall. However, you cannot type random codes. You only have 20 chances left. After you have wasted all of them, it just disables the keypad for 2 hours. Hounds and Crawsmilers can easily see you in this level, so be careful! Every time you kill a Hound or Crawsmiler, you will get a reward, which is two energy bars and one bottle of almond water.

Area 8:

Area 8 is the same of Area 7, but the entities here more much more deadlier and all objects are corroded or rusted except for your weapons. They are afraid of light surfaces, as it scares them.

Area 9:

Area 9 is like Level Absolute Infinity of Unknown, but all object are rusted or corroded except for your weapons, and all of the lights have gone off. However, it has sunlight shining through the window. It has Hounds and Crawsmilers only, but much more deadlier. However, they are afraid of light or sunlight. When exposed to the UV rays, 10 nanoseconds later, it will paralyze the creature. After the exposure, it will kill them off after 3 seconds.

Area 10:

Survival Difficulty Class: 5

  • Very Dangerous
  • No Safe Places, just only one room.

Area 10 is a room where it has an area of 260 meters or radius of 130 meters. In Area 10, your goal is to kill The Crawsmiler Boss by using any of your weapons. After you have defeated the Crawsmiler Boss, you have three options.

a. To go to Area 11

b. Go to Level 4532, Level 10000, or Level -512503516784729381475762374809120300900518757

c. Go back to the Frontrooms.

Area 11:

This area will just send you to Level Absolute Infinite.

Colonies or Outposts

There are no known colonies or outposts in this level due to the nature of this level.

Entrances:

Be a bad person in the Frontrooms and enter Level 999 and then go to this level (there is a 6.52% chance).

Attempting to noclip in Levels that are above difficulty class 6 except if this isn't possible (there is a 1.352% chance).

Decide if you go to this level in Level 4532.

Successfully bringing in The God into Level 99999.59 and injure him to go to this level.

If you are unlucky to let a Crawsmiler swallow you in Level 777,777,780 (it will usually swallow you, not eat you to pieces), then you be lead to this level.

Finding GO TO AREA 1 room in Level ∞ to go to Area 1 on this level.

Finding GO TO AREA 10 room in Level ∞ to go to Area 10 on this level.

Exits:

Defeat the Crawsmiler Boss in Area 10 to go to Level -512503516784729381475762374809120300900518757, Level 10000, Level 4532 (Chances of entering Level 4532 is 0.000001352%.), or to The Frontrooms, or go to Area 11 (Level Absolute Infinite)

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