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Level -58 The Looping Garage

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Survival Difficulty: Class 4e - Environmental
》Unsafe
》Unsecure
》Moderate Non- Entity Hazards

Level -58 is the 59th negative level of the backrooms. This level is very mysterious

Description

Level -58 consists of a infinite garage stuck in eternal nighttime With cars that are unsafe to drive because you will probably will fall of. The more higher you go the more dangerous it is. Every floor is 10 miles long. Floor 1-25 is safe. Floor 1-45 has supplies. Floor 1-100 has almond water. Any floor above them are very dangerous. Floor 1-100 are relatively safe. Floor 101 or above have obstacle that you have to jump over. If your over floor 35 and you fall off you will be unalived. Try not to fall off or you will die. There are steps that you’re gonna have to use. There are few cars. Floor 101 or above has almond water but it is liquid pain. It is not safe to drink almond water on floor 101 or higher. It also has signs that tell what floor you’re on. Some floors are special like food courts, basketball courts, even pet shops, and more! These can be found on floor 2 or higher. This level is similar to SCP-087 but you’re going upwards. The level is relatively safe but you still should be careful. Food found in the food court is safe to eat, however if you eat the food you will be teleported to level 6.1. Floor 1 is normal. Floors 2-15 is a tiny bit more dangerous. There can be a few mental hazard on these floors. Floors16-25 are the last floors that are safe. These floors are guaranteed to have something special. Floors 26-39 are pretty dangerous. They have mild mental hazards on these floors. The only one is pond water. These floors are somewhat safe. Floors 40-64 are dangerous but you will find a lot of shops. These floors have few mental hazards but they are very dangerous like wasps nests, water that is 135 degrees Fahrenheit which is dangerous. Floors 65-100 is extremely dangerous and has a lot of mental hazards like lava which you are gonna have to jump over. It is decaying as well on these floors. If you find the food court the food will be expired. The only thing that’s not expired is the almond water or the food on floors 65-87. Floors 101-200 are extremely dangerous and mental hazards are deadly. There are showers that for some reason it’s not connected. There is a 5/7 chance that it will turn on and spray you with acid. Anything above floor 200 is not explored yet because anybody who went to floor 200 has died.

Entity’s

This level is completely devoid of entity’s

Colonies and outposts

There are no known colonies or outposts residing on this level

Entrances and exits

Finding a garage in level 11 will teleport you here

if it starts to decay in the end you will teleport you here

To exit eat food in the food court to teleport you to level 6.1

if you see fancy lights you will teleport to level 5.1

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