Level -6.5 is a sublevel between Level -7 and Level -6. Coincidentally, it is similar to Level 6.5, being called 'The Super Snackrooms'.
Description
Level -6.5 was discovered by an insane explorer who claims was able to communicate with the faceling on Level 6.5 using his mind. According to him, the faceling was at Level 6.1 for a visit, having come from a door found in Level 11. The faceling told him that there is an alternate door there leading to Level -6.5. It is rumored that the insane explorer paid for the location with Super Almond Water.
Like The Snackrooms, Level -6.5 is only a single section, however, it looks a lot more modern, like the inside of a food supermarket. The entire level is run by facelings that have a special effect influencing them.
This level has a special area where rare snacks and drinks are able to be traded with the facelings. These items can range from Power Almond Water to microwaveable ready-prepared meals.
The effect on the facelings is known as the 'murder-sense effect'. The facelings are able to sense a level of naughtiness within you that heavily determines their attitudes towards you.
Innocent explorers will be given a regular form of treatment. They will be able to help themselves to Almond Water, soda, granola bars etc. and will be given usual prices for the purchasable food.
Explorers that are sensed to help fellow explorers in need, and bring evil explorers to justice, are given the highest form of treatment. They will be given complimentary rare foods, and will receive massive discounts.
Explorers who are sensed to have killed innocent entities (e.g. friendly facelings) will not be allowed to help themselves to the free almond water and snacks, and will have to pay significantly more for purchasable items.
Explorers who have killed innocent unique entities (e.g. The Conductor) or attacked other innocent explorers will be threatened to leave with spears, knives etc. or risk being locked up inside the Level's miniature jail.
Murderers (explorers who have killed innocent fellow explorers) will be killed on sight.
The only known way to reduce your 'naughtiness' is to repent your sins on Level 999.
Entering and exiting
You can enter through a special door in Level 11. Currently, explorers are trying to buy a Level Key off the facelings for ease of access from The Hub.
You can leave through the front and back doors, which lead to Level 11 and Level 0 respectively. Going through the back door is one-way.