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Level -66 is the 67th Negative levels of the Backrooms.

C5Icon.png

Survival Difficulty: Class 5
》Unsafe
》Unsecure
》Entity Infestation

Description

Level -66 appears to be a huge cave with the infinitely deep ocean surrounding the land areas with the diameter of positive infinity x positive infinity km2

Logic and gravity in Level -66 doesn't make any sense, and the cause is unknown.

Anyone that drowns in the ocean of Level -66, the person will either be turned into Facelings or get sent into Level 66.

Level -66 consists of 3 layers:

This is the first layer of Level -66, this is where all people end up when entering the level.

Level -66 cave1.png

Layer Description

The first layer of Level -66 consists of dim crystals that illuminate the cave of this level, most crystals are usually located underwater. That explains how Level -66 got the amazing "glowing" water look.

Layer Entrances & Exits

Entrances:

  • Everyone that enters this level will always end up on this layer, the first layer of the level.

Exits:

  • Find a white wooden door, it may lead you to Layer 2
  • Drown at the ocean anywhere in this level and you may have a chance of getting sent to Level 66

Layer Description

The second layer of Level -66 also known as "The Void", consists of ████████, ██████████████ and ████████

<!> CONNECTION LOST, DATA BRIDGE HAS BEEN DISCONNECTED.

<!> UNABLE TO RETRIEVE DATA FROM THE SPECIFIED URL.

[ Returned Exit code 0 : 2022-04-28-11:16 ]

(TRY AGAIN) | (ABORT)

Connected! Welcome, Gary.

Layer Entrances & Exits

The unknown awaits..

We are everywhere.

Entrances:

  • Find a white wooden door at the first layer.

Exits:

  • Walk positive infinity miles to the south and you will eventually fall out of reality, this will send you to the Third layer.

█ null

[LOG ███ ████-██-██-██:██]

The End, the last layer of Level -66, Where hope comes. This is it, the end of suffering..
I finally see the.. Sun.. The blue ocean, the blue sky..

...
Why there is a.. light? It's so bright, why is it consuming everything. Oh god no, oh god.

[END OF LOG]


The fate of the traveler is unknown.

I'm free.


Entities

The most common entities found in this level are Hydrolitis Plague, Smilers, Hairworms, Hounds, Facelings and Partygoers. There are many rumors that there may be more different types of entities roaming around in this level.

The suspicions of the M.E.G is the third layer of this level, as there is only no more than 5 people that has entered the third layer. Those aforementioned people has an unknown fate as the third layer is a very hard challenge to encounter, almost impossible, perhaps?

There are also a lot of friendly creatures like fishes, some are brutal carnivores. But they are the only food source you will probably have in this level.

Due to more and more people drowning to an unknown event, more people entered this level. Hydrolitis Plague also known as "Hydrolitis" originated from Level 30 has spread into this level. You should leave any sick people in order to prevent this bacteria from spreading more and more into the level.

Hairworms are a type of brain-controlling parasite found in most area at the second layer of this level. Avoid one on sight and call for help if you have to. If you get infected by one; I'm deeply sorry.


Colonies and Outposts

Base64-MEG (Major Explorer Group)

  • Friendly
  • Accepts any friendly entities or travelers.
  • Has military-level weaponry and protection to keep any hostile entities away.
  • Helps any traveler that stumbled upon this level to survive.
  • Located at the first layer of this level.

Base ARC-ALPHA (Major Explorer Group)

  • Will be hostile to new travelers until they are proven friendly.
  • Any creature that is not humanoid or does not resemble anthropomorphic or human-like feature will be shot on sight.
  • Has good communication with it's members and the M.E.G's Base64
  • Located at the second layer of this level.

Outpost Aquamarine (Warning: Partygoers has taken over this outpost)

<!> PROCEED WITH CAUTION <!>
  • Information within this outpost has been deleted from the database.
  • If you believe this is an error, please contact an administrator.


Entrances and Exits

Entrances:

  • Drown in any level, you will have a chance to get here when you least expected it.
  • Enter any flooded caves in Level 11 and sleep, you will wake up in this level.

Exits:

  • Exits undetermined, and/or none.


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