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Level -76: "Chair Parallels"
Level -76 is the -77th Negative Level of The Backrooms.
Level -76's void and The Mirror Effect.
Description
Level -76 consists of approximately 50 square miles of an endless void both infinite in horizontal and vertical extent. The void comprises of an unfathomable quantity of ordinary chairs interspersed every 7 meters or so in both axis. Each chair appears to be positioned in the opposite direction to its neighbour chair - mirrored.
Due to Level -76 being devoid of gravity, individuals are free to move around to other chairs. Each chair can be repositioned and every other chair in Level -76 will move along with it - for the sake of ease, this phenomenon will be called "The Mirror Effect". The reason why you cannot see all chairs being repositioned from all individuals relocating the chairs to their desired location is due to how each person can only see their chair and The Mirror Effect that occurs with it. This could result in atypical interactions with others.
For example, they could be pointing at a chair that they moved and The Mirror Effect that occurred with it. You won't be able to view the chair that they are pointing at and they would appear to be pointing at nothing - not the chair you see and The Mirror Effect that occurred with it.
The Mirror Effect also results in individuals that are holding a chair for whatever reason to appear to be holding nothing. You are also incapable of colliding with their chairs and Mirror Effect.
Below is the audio when electromagnetic signals emitted from Level -76 are converted into sound - there has not been a clear audio capture of the ambience of Level -76.
Entities
The primary hazard of Level -76 are the entities.
The most notable entity are the chairs themselves.
Chairs
Although sentience of the chairs isn't and probably won't be proven, a very small quantity of the chairs will attempt to attack you via bumping into you at exceeding force. You can identify a "hostile" chair with relative ease.
Firstly and most obviously, they aren't effected by The Mirror Effect. They will most likely have a different orientation than all the other chairs.
Secondly, they appear to exhibit excessive vibrations/shaking.
Other Entities
Due to the lack of gravity, the movement of these entities may be entirely different.
The full list of entities that have been reported in Level -76 go as follows:
Be warned, they're have been many reports of entities, due to the low gravity factor, being capable of vertical movement - flight.
Entities are not effected by The Mirror Effect.
Entrances and Exits
Entrances
- Using a glitched chair to assist noclipping may bring you to Level -76.
- You may simply stumble upon a window that views a sector of Level -76 in any level - be careful as gravity will suddenly switch if you enter Level -76 from a level with gravity.
Exits
- Travelling far enough through Level -76 may bring you to another void related level.
- You may find a window that views a sector of Level -76.
Colonies and Outposts
Surprisingly, Level -76 has shown great potential for outposts.
Base "Reflect"
Owned by the M.E.G, Base Reflect consists of around 10-20 M.E.G operatives. They aren't open for trading but are willing to take travellers.
They apparently are situated in a sector of Level -76 that apparently doesn't have The Mirror Effect for a square mile or so.