Level 0.8 is a sublevel of Level 0.
Contents
Description
Level 0.8 resembles a lot of Level 0 and its characteristics. It has the same intentions as Level 0, but it differs. To know if one is in the level, there are a lot of floating doors that lead to nowhere, lights that are not working, and some pieces of wallpaper that are slightly purple. Also, due to the rarity of this level, it has fewer colonies.
At this level, although it is very difficult to find resources, some rooms have stocks of food (uncooked, cooked, and canned), regular water, raw and boiled almond water, cashew water, weapons, flashlights, sleeping bags, and journals. Since Level 0.8 is a pretty hard level to keep your sanity in good quantities, it's always recommended to keep track of what you're doing in a journal, and keeping high quantities of boiled almond water with you. Don't forget your sleeping bag.
The "Stockrooms" are indicated by a dark wooden door with smooth concrete red walls outside. It is theorized that these rooms only appear once in 36 square kilometers, but it needs better documentation. Inside, the items are on top of normal wood pallets, and the rooms have approximately 121 square meters (11 m x 11 m).
If one find parts of Level 0.8 without light and with very ravaged carpet, wallpaper, walls, etc., they're next to the habitat of an entity. Due to the variety of the level, there aren't many outposts and/or colonies, because it is very hard to get supplies, and it's marginally dangerous considering the entities.
Colonies and Outposts
There aren't many colonies or outposts in this level, and many of them are unconfirmed, such as "The Great 22". Below, it's only the confirmed ones. If you are at this level, feel free to expand this section.
Peace State
- They have approximately 30 members, the biggest colony at this level. They had 40 but 10 of them were killed by entities or went to another level.
- They are very friendly, accept other people to live with them, and are open to trades.
- One third of them go out to get food, water, and other objects, while the rest protect the place where they live.
- All the old members carry weapons, and they get more weapons to the new ones.
- It is unknown if they also established colonies at other levels.
- They are at this level for about 5 years.
Members Only
- They aren't friendly, but will only attack if they are attacked first.
- They have about 15 members, most of whom are between 20-25 years old.
- Not very open to trades, only if you have something valuable.
- They haven't established colonies in other levels.
- It is unknown why they are there, or what is their reason.
Entities
Level 0.8 is home to several Skin-Stealers, Smilers and Facelings. It is advised to avoid every encounter with them.
Enterances and Exits
Enterances
If you aren't careful, you may no-clip directly from Level 0 to here. If you see a wallpaper store on Level 234 or Level 11, don't go on the storage behind, because it will make you go to this level. You may also enter here from Level 221, as both levels are similar. If you consume a psychedelic mushroom on Level 150 and you have a "bad trip", you will also get here.
Exits
To exit Level 0.8, you can go to a pitch black room that will lead you to Level 221 again. If you find stairs, don't go there. You will go to Level 219, a very difficult level. If you find a desktop (very rare), open cmd on the search bar and type escapeeverything, you will go to The End. By entering a pinkish door here, you'll be transported to Level 289.

