Backrooms Wiki
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Level 0 is most likely the first level you will encounter in the Backrooms.

Description

Apart from very rare instances, most rooms contain nothing but the stink of old moist carpet, the madness of mono-yellow and the endless background noise of fluorescent lights at maximum hum-buzz. Level 0 is estimated to be 1 million square miles large.

Although level 0 is mostly made up of randomly segmented rooms, hallways; flights of stairs; and wide, open areas can be found occasionally. It is by far the safest level. Beings can be found lurking around here, albeit rarely, usually lured out by hermits on the edge of level 0 or groups of people. It is extremely rare to see anything other than a hound or duller.

Some people Report there Being no light when they arrive yet there is still carpet.

Colonies and Outposts

There are currently 4 known colonies and outposts on level 0 of the backrooms.

Fort Blake

  • Used to be a major base of operations for the Insurgency, but was destroyed after a battle with Camp Blastdoor.
  • What's left of it is controlled by a looter group known as the Rascals.

Steve-Town

  • Only 12 or so citizens
  • Led by a man named Steve, who acts as the colony's sheriff and mayor
  • Mostly friendly

Camp Blastdoor

  • 50 citizens
  • Close to the Hub
  • Has a small defense force
  • Friendly and open to trade and new citizens

Backroom Explorers

  • Consists of 178 lost people
  • Non-hostile and friendly
  • Has safety protocol when an entity is near

Leaving Level 0

To leave level 0, you typically must simply spend a large amount of time there. After around a month or so Level 0 will progress into Level 1, although movement speed and simply luck can greatly influence how long it takes.

It also possible to enter the Negative levels from Level 0. Entrances can be found in the form of off color, or darker walls. These darker walls are most common on level 0, but can still be found on a few other levels. It is unadvised to go through these entrances unprepared.

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