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Survival Difficulty: Class 2
》Unsafe
》Secure
》Non-Entity Hazards

Level 1.25 is the 5th sublevel between the sublevel 1.2 and the sublevel 1.3.

Description

First known image of Level 1.25

Level 1.25 appears to be a futuristic town near the country side with teal neon lights flickering althroughout the level. Some of the buildings are run-down with a large thick spider-web encasing them. The temperature is always a cool 18oC at all times. In this level it is always midnight, with the moon obscured by clouds. An invisible wall that acts like metal encases the level. The level is estimated to span 12,000,000 square miles. When the moon turns red, it will start to rain ice shards. When this happens, find shelter immediately. After 10 minutes, the ice rain will stop, so you should always pay attention to the moons colour.

Inside one of the buildings

Events

Ice rain

Sometimes the moon will turn red without warning. When this happens, it will rain ice shards for an unknown reason. These ice shards can be dangerous as you can get stabbed because the shards point straight down. If you encounter this ice rain, take shelter as soon as possible. After 10 minutes, the ice rain will instantly stop and the moon will turn back to white.

Do:

Find shelter

Dont:

Stand away from a building

Try to catch the shards

Colonies and Outposts

There are no colonies or outposts as this level is so hard to get to.

Entrances and Exits

Entrances:

Noclipping into a teal neon light in level 1 will make you fall here

Having a panic attack on Level 4000 will take you here.

Dying in Level 12 will take you here.

Exits:

Suffocating in the giant spiderwebs will cause you to go to Level 8

Going into a wooden door will take you to Level 25.

Breaking a pipe in any building will make the level fade into level 2

Finding a staircase in a run-down building will have a door that leads to level 1.5

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