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Survival Difficulty: Class Undetermined
》Mysterious Properties
》Unknown Information
》Undocumented Entities

Description

A hallway in Level 1.9.

The only confirmed photo of Level 1.9.

Level 1.9 is identical to Level 1, except for a few key differences. Those being:

  • The level is overall darker.
  • The pillars are closer together, and are slightly rounded
  • Instead of exposed rebar, there are large industrial pipes that are usually between two pillars.
  • Different methods of exit and entry.
  • The only way to access different floors are by elevator.

There are many more smaller differences, such as the ambience, the size of the level, etc. But those are not listed due to the fact that they are usually irrelevant on an average expedition of the level.

The level is theorized to be a transitional space between Level 1 and Level 2, because of the appearance of pipes, the slightly more chaloustrophobic nature of the level, and the low light levels, a lot like Level 2, but keeping the same overall structure and appearance of Level 1.

Entities

There are no confirmed entities on this level.

Colonies and Outposts

M.E.G Base Outcasts - M.E.G Base Outcasts is the smallest M.E.G base to date. It has only 15 members, with a few visitors every few months. This base is completley inhabited by M.E.G scientists, as it was intended to be a research outpost. This outpost has made no major achievements, but is still atributable.

Entrances and Exits

Entrances

  • When the transition to Level 2 begins, walk roughly halfway through the transition, and turn around. Then enter an elevator or staircase, go up a floor, and you should enter into this level.
  • Noclipping through a light during a power outage on Level 1 is rumored to take you to this level.

Exits

  • It is believed that simply walking far enough down a very long hallway will cause the lights to turn off, and you will be seamlessly transported to Level 6.
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