Notice:
Level 1003 has been designated Impresario Class Priority. If you have suddenly been assigned to Level 1003, please read the following document.
Reason: High missing cases of people and personnel due to the nature of Level 1003
Protocol: Follow the E.N.D Protocol
1 . Enter in a group with no less than four individuals.
2. No personnel shall enter without a rope to track one's footsteps.
3. Do not get separated by your fellow colleagues. That being said, good luck on your expedition, Gary.
M.E.G. Notice: Information about this level is based on a mysterious book found in Level 1. Do not take the information about this level as a fact, as some of the description about Level 1003 is still unconfirmed
Level 1003 is the 1004th level of the Backrooms.
Description
Level 1003, known as, The Lost Art Gallery, is a massive, but finite art gallery that is 50 trillion miles(around 80 trillion kilometers) in diameter. The Lost Art Gallery varies in size, rooms range from being as small as a cell, and to ones that are as big as the Frontrooms. The Lost Art Gallery's appearance range from the mid-15th century to the modern era.
The first known image of The Lost Art Gallery. The photographer is the first known person to have somehow escaped The Lost Art Gallery.
Art pieces in The Lost Art Gallery range from geometric shapes to sculptures of humans and animals. The majority of art pieces in The Lost Art Gallery are from an unknown origin, but rarely they are copies of art pieces that are from the Frontrooms. The age of the artifacts are anywhere from 5 million years ago to the distant future. They vary in size, some are the size of an average mansion to a rice grain. Most art pieces are in the form of fine art that are from the Renaissance and modern era.
The Lost Art Gallery's space is non-Euclidean, and it is constantly changing as if it is sentient. The ever-shifting rooms of The Lost Art Gallery is a mental hazard for Wanderers as their minds cannot comprehend the physics of The Lost Art Gallery. The M.E.G had several expeditions to attempt to explore and map this level, but these expeditions are proven to be fatal. Several M.E.G agents had gone missing in this level, and some had perished due to the mental hazard and other factors that makes this level lethal.
The Lost Art Gallery appears to had been inhabited by a mysterious colony. Their marks had been spotted in different rooms of The Lost Art Gallery. Their abandoned homes are made of sculptures and other art pieces, and supplies are present inside of these homes that were abandoned. However, these marks and homes could had been by unfortunate Wanderers who ended up in this level.
The Lost Art Gallery has a strange distorted music playing in the background. The source of this music is from an anomalous medieval sculpture of a man blowing a goat horn. The music in The Lost Art Gallery is based on the style of the physical appearance to fit the vibe of The Lost Art Gallery.
The Staff's Room
This photo was taken by the same person who photographed the first known photo of The Lost Art Gallery
The Lost Art Gallery has 2 types of rooms, the Main Area, and The Staff's Room. The Main Area consists of most of the art forms and where Wanderers get sent to. To access The Staff's Room, doors with a "staff only" sign can sometimes appear. The door lead a stairway that are labeled as a fire exit. The lights in the stairway are blood red, similar to Level !.
A photo of the stairway that leads to The Staff's Room
The Staff's Room is made of rooms that have pipes and vents. This part of The Lost Art Gallery is Euclidean unlike the Main Area, and it is not constantly changing shapes and sizes. Destroyed and damaged art forms are scattered around here that are assumed to had been in the Main Area before. Food can be found on tables that were had been left there by the "staff". It is not recommended to consume these food as some of them had already decomposed, and most are moldy. The Staff's Room is insanely radioactive, and it is highly recommended to bring a hazmat suit and a Geiger meter when entering this part of The Lost Art Gallery.
The Staff's Room is relatively safe if factoring out its radioactivity. There are no entities in this part of The Lost Art Gallery. The Staff's Room has buzzing noises similar to Level 0, but louder. The sounds of the fluorescent lights buzzing was recorded to have an average of 80 dB(decibels). The strange properties of the radioactivity in this level makes radios impossible to use as they distort electromagnetic waves. However, walkie-talkies and mobile phones do work in this level. Wi-Fi and 5G are also present in this level.
One of the hallways of the Main Area
The Main Area has a diameter of 621 billion miles(1 trillion kilometers). The Main Area is a linear modern art gallery that is made of hallways and rooms, and the hallways of the Main Area is constantly changing in shape and size. The art pieces are generally made of modern sculptures and modern paintings. This area is the safest out of all the sublevels of Level 1003, and where Wanderers get sent to when entering this level. Wi-Fi is present at this level, and a supply of Almond Water is also present. The middle of the Main Area is a rectangular room that is 20 miles(32.1 kilometers) by 15 miles(24.1 kilometers). Most artifacts in this sublevel are replicas of famous art pieces that are from the Frontrooms. The temperature here is 70°F (21 °C) as the rooms and hallways of the Main Area are AC-powered.
Interaction with entities are rare, but Hounds typically roam this sublevel. It is very easy to escape them as the hallways are ever-changing.
A photo of one of the most well-preserved rooms of the Abandoned range of Level 1003
The Abandoned is a non-linear abandoned art gallery that ranges from the 15th century to the 20th century. The Abandoned sublevel is the biggest sublevel of Level 1003. It has a diameter of 30 trillion miles(around 48 trillion kilometers), and most rooms are destroyed. The floors of this sublevel are covered with debris and damaged artifacts. Explosives ranging from landmines to nuclear weapons are present at this level. Some rooms that are destroyed can have an opening that leads to the "Painting Void".
Hounds are present in this level and interactions with them are fairly common. Hounds here are much faster, but it is easy to escape them due to the nature of the level as previously mentioned above.
A photo taken at the entrance of the Dark sublevel, shot by a drone that was sent by the M.E.G
The Dark sublevel is a non-linear art gallery with beige walls and ceramic tiles that is. It has properties like Level 6 as it is shrouded in complete darkness. Visual hallucinations are often experienced ranging from the death of loved ones to bad decisions one had made. After hours of painful memories, one will either be hunted down by entities or become a wretch, doomed to wander this level forever. To lighten up the mood, several crates filled with Almond Water are sometimes found in the storage rooms of this sublevel, and the crates can regenerate themselves, similar to that of Level 1.
Nobody thus far had came back alive after entering the Dark sublevel. But, expeditions that used drones sent by the M.E.G had documented Smilers and Partygoers in this sublevel.
A photo of a hallway that connects the Futuristic sublevel to the Dark sublevel
The Futuristic sublevel is a linear futuristic art gallery that is the smallest out of the other sublevels. It has a diameter of "only" 10 billion kilometers. The walls and floor of the Futuristic sublevel are made of an unknown metal. Sounds of buzzing neon lights are heard at a constant frequency. Art pieces present in this level are holograms instead of physical artifacts. The windows of the Futuristic sublevel outlooks space, as if the sublevel is in a spaceship. Due to this, there are no gravity, and Wanderers who stumble upon this level are forced to float around the sublevel.
There are no confirmed entities in this sublevel.
An artist's depiction of the Painting Void. The artist was tasked by the M.E.G to draw the Painting Void based on the information from the book.
The Painting Void, similar to The Void, is an extremely dangerous location on Level 1003. It is nothing, but skies that are made of strokes, brushes, and colors that make up an abstract painting. The Painting Void takes the rest of the space of Level 1003, and it surrounds Level 1003. One is doomed to fall for eternity in the Painting Void, with no escape. Even death cannot help you.
?!Entities
The Fine Art is presumably the creator of the level. It controls the fabric of reality in Level 1003, and is the one responsible for the ever-changing rooms of the level. ?!
Entrances and Exits
Entrances
The only known entrance to Level 1003 is noclipping through paintings of Level 384. This method has a small chance of sending you to The Promised Land rather than Level 1003.
Exits
It is extremely difficult to escape Level 1003 due to the rooms shifting in shape and size. There are only 5 confirmed cases of people outside of M.E.G escaping Level 1003. Those 5 people reported a stairway leading to a door outlooking a clear sky leading to Level 7 or Level 11. If one tries to noclip through Level 1003 they will be sent to The Painting Void.
A rare animated Japanese painting depicting Jigoku (地獄), the Japanese Buddhism's depiction of Hell can appear in the Dark sublevel of Level 1003. Noclipping through it will bring you to Level 666. Do no attempt this, as Level 666 is classified as a deadzone.

