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WIP 01/29/22 Do you need some assistance on making this page? I can help you make the level.

WIP 02/01/22 Sure, i need entrances , I have no idea what it could be.

Level 101 is the 102nd level of the Backrooms.

Survival Difficulty: Class 4

Unsafe

Unsecure

Moderated Entity Count

Description

Level 101 appears to be a concrete with 2 stages and tunnels inside. Every hour stages change, from 1 to 2 they are changing with earthquake, from 2 to 1 - parts of level magnetizing. On the moment of writing level's width is approximately 250 kilometers (155 Miles), level's width growing by stealing concrete objects from anybody or anything entered. On depth level becoming darker and skies becoming unable to be seen, also entity count increasing.

Stage 1

Stage 1 is plate made of concrete which seems to be infinite, with sky covered by grey clouds. Sometimes rocks can be found that are varying in size from small to large.

There are concrete sharks on edge of level and rarely entities which got from tunnels.

Stage 2

Stage 2 is flying concrete parts of level after earthquake. While this stage it's a chance to get in tunnels or find rare doors on some parts. This stage reveals depth of level (10 kilometers), falling deeper than 10 kilometers will lead to the void.

Concrete parts form forming randomly while earthquake, but they are same on a certain territory.

The Tunnels

The Tunnels are made of concrete with rounded celling. Wanderers can stable walk here during stage 1 and get here while stage 2 ends. Some of them are leading to dead end, some are small and closed, rarely some of them can be very long in one direction.

Death Tunnels

Death Tunnels are a small tunnels with entity infestation. It usually happens on deep depths when there is a door in small sized tunnels which leading to any levels with difficulty class 0.

Temple

Temple is a big tunnels system with form of pyramid and can't be conflicted by stage 2 or destroyed. Temple can be found on edge of Level on deep depth. It has a traps which can: make a hole to void; awake concrete sharks; will close both sides and release spikes; push to start of tunnel; pyramid will get upside down on a hour; send to nearest death tunnel; release concrete gas which will make creatures into statues and use them for level's extending.

Temple has it's own relic which can be found in hided spots which can be activated by stepping on traps. Relic looks like a golden humanoid creature with 12 hands and 2 combined legs in butterfly pose. It doesn't makes anything, but opens portal.

Temple is made of concrete bricks and have 40 floors. Last floor will have a white door's frame with pedestal in front of him with key frame and hole on top for relic. For key frame should be used level's key which makes white frame become door on level of key, for hole should be used temple's relic which makes white frame become door on level which creature wants to visit, relic will change position in temple after inserting.

Entities

Entities reported on this level: Smilers, Insanities on deeper depths, Clumps, Dullers and Exclusive entity "Concrete sharks" on the edge of level.

Concrete Sharks are exclusive entities of level which can be met on the edge of level. They appear to be living rocks with sharp or triangle form, attack anything moving by pulling down in concern like in water.

Colonies and Outposts

Due to the nature of this level, colonies and outposts are unable to be established.

Entrances and Exits

Entrances

  • No-clipping through garbage in the ocean of Level 100 will lead you here.

Exits

  • Finding square form tunnels will lead to level Level "Width Tunnel" (coming soon). Getting in door of death tunnels will lead to any level with difficulty class 0. Getting in window will lead to Level 188. There are a various doors can be met on level:
  • Wooden door covered in leaves will lead to any forest level on cluster 1:
  • Door of death tunnels will lead to any level with difficult class 0;
  • Steel kitchen door with window will lead to Level 88;
  • Wooden door like from medieval age will lead to Level -9;
  • Concrete door will lead to Level 111;
  • White door at temple will lead to Level of key or wanted Level if opened by relic.
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