Level 10275 is the 10276th level of the Backrooms.
Contents
Description
Level 10275 appears to be an abandoned street which consists of an infinite amount of locked houses and only the road itself. This level is mostly pitch black and its difficult to see, but luckily there's still some light sources in this level. It is recommended to have a flashlight with you, if you're gonna start exploring. Once the victim enters the level, it will spawn directly next to a room with a door that leads to the outside areas. The day/night cycle exists in this level, except its functions are very slow, so the night lasts for about 10+ hours which explains why its very dark out of all sudden. However, it is not recommended to stay in this level for too long, because there's two things that can happen. First thing that will happen is you will start slowly losing your sanity and the second thing is all of the entitys will be alerted, so they will start searching for their victims.
The first thing you will hear upon entering this level is strange/unnerving music that plays in the background. As you continue exploring the level by the time, you will start hear strange buzzing and sounds coming from the distance, which can identify the location of an entity being near. If the noise is getting louder, start running and do not get in the sight of the entity.
It is also theorised that theres Super Almond Water in this level, but that is unconfirmed for now, since all you can find is Windows and other objects. There's few logs recorded from this level and all of them we're recorded by the same victim:
The logs recorded from Level 10275
-=LOG #1 CONNECTED=-
What is this place? It seems like its unknown, for now. I need to see if i can find the exit out of here and go back to where i came from. This music is very strange.. Doesn't sound very good, i should start moving.
-=LOG #2 CONNECTED=-
This is getting pointless now.. I hear strange noises from the far distance and i'm not sure if thats a good sign or not.. This is probably not safe as i expected.
-=LOG #3 CONNECTED=-
I have located a strange "garage" with few items in it. It looks like there's a wrench, hammer and other items i don't know about. The music has changed and the noises are louder.
-=LOG #4 CONNECTED=-
I'm currently hiding from the entities, because they're on me now.. I'm trying to stay as silent as i can, but they might find me here.. I'm not sure, hopefully i make it out.
>_
After all of these recorded logs, the victim managed to survive and escape the level. However, he still hasn't escaped the backrooms, so he's gonna still need to do more suffering.
Coordinates and Location of the Level
Most people claim that this level is located somewhere and has its own coordinates. The coordinates are written on a wall covered in blood in the garage, which means this level has a chance of EXISTING in the Frontrooms, but thats a unconfirmed theory:
x=45.254755519519534, y=19.844471561888724
These coordinates might mean something. Check where these coordinates lead to, if you're unsure if these are the correct ones.
Colonies and Outposts
Due to this level being pitch black and there are no houses to access, there's no Colonies and Outposts in this place.
Pictures of the Level
This level contains some pictures taken by the victims
Entities
The entities in Level 10275 are not spawned until approximately 5+ hours of wandering, which of course means you should not stay here. The entities in this level are: Smilers, Partygoers, Hounds, Skin Stealers and Corrupted Woody (Undocumented).
Corrupted Woody:
Image of Corrupted Woody.
Corrupted Woody is a toy entity that is very hostile to humans and able to mimic unnerving noises to lure wanderers more into the level. This entity takes the appearance of Woody, except distorted and corrupted, it has some blood all over itself. This entity is very dangerous and its recommended to stay far distances from it. Once you get in sight of this entity, it will start charging at you as the unnerving music picks up. After it catches you, it will rip you apart and leave your body on the ground.
Do's & Dont's:
Do: Avoid contact with the entity, do not get fooled by the noises, stay silent and do not make any sound as the entity is very sensitive to it.
Don't: Make too much noise, try to kill the entity, follow the noises, get in contact with the entity.
Corrupted Woody is a toy entity that is very hostile to humans and able to mimic unnerving noises to lure wanderers more into the level. This entity takes the appearance of Woody, except distorted and corrupted, it has some blood all over itself. This entity is very dangerous and its recommended to stay far distances from it. Once you get in sight of this entity, it will start charging at you as the unnerving music picks up. After it catches you, it will rip you apart and leave your body on the ground.
Do's & Dont's:
Do: Avoid contact with the entity, do not get fooled by the noises, stay silent and do not make any sound as the entity is very sensitive to it.
Don't: Make too much noise, try to kill the entity, follow the noises, get in contact with the entity.
Corrupted Woody is a toy entity that is very hostile to humans and able to mimic unnerving noises to lure wanderers more into the level. This entity takes the appearance of Woody, except distorted and corrupted, it has some blood all over itself. This entity is very dangerous and its recommended to stay far distances from it. Once you get in sight of this entity, it will start charging at you as the unnerving music picks up. After it catches you, it will rip you apart and leave your body on the ground.
Do's & Dont's:
Do: Avoid contact with the entity, do not get fooled by the noises, stay silent and do not make any sound as the entity is very sensitive to it.
Don't: Make too much noise, try to kill the entity, follow the noises, get in contact with the entity.
Found Footage
Not only there is images taken on this Level, but there's also footage showcasing it.
Footage #1 and #2: https://youtu.be/fhgiOsU6RA0, https://youtu.be/f4KOuxAW2pk
Entrance & Exits
Entrances:
- Find a strange door with a ❄ sign on it in Level 9.
- Type "access_level_10275" on the Computer in The End.
- Teleport here by going into a door in The Hub (Very Rare chance).
- Enter a strange destroyed brick building in Level 11.
- No-clipping in the Frontrooms has a 0.001% chance of sending you here.
Exits:
- Find a strange arcade machine, this will lead to Level 3999 (A very rare chance of occuring)
- Getting killed by an entity will send you to Level !
- Travel 50km in the level and find a portal that leads to Level 27
- Falling asleep in this level will send you to Level 94


