Contents
Description
The interior of the floor seems to be composed of white fire passages with various walls. Some wanders described this level as "a maze". Since this level has not been explored completly, it is impossible to estimate the specific area of this level at present. The floor color of this level seems to affect the state of the area. At present, there are barley any entities in areas where the blue floor is known, M.E.G. is trying to set a few outpost in this level. Also, the number of entities in areas with green floors seems to have more than usual for no reason, and there will be many black doors on the wall that have no characteristics. If you find other colors of the floors when you exploring this level, please update the documents on this level as soon as possible, also please connet any member of M.E.G., we will investigate.
A photo in the "Green Zone"
Some of the door can open, but some of them can‘t. Some of the doors will seems to influence on human-being. When you get near the door, it might cause fear or anxiety. According to wanders, this feeling is similar to a panic attack. In some rare cases, being near to the door will make people have positive emotions (such as feeling happy). According to M.E.G.'s speculation, the emotions generated by approaching the door are related to the things behind the door, but this statement has not been confirmed. Normally, when the door is opened, a 1×1×2 rectangular space will appear after the door, and the walls and floors are black. Through the tests and statistics from a group of wanders, the following happened after opening the door:
- It will fly out a male Death Moths.
- Clumps will appear.
- A bottle of turbid liquid in a plastic cup appeared on the ground.(The analysis results is Memory Juice)
- There will have a battle with some water.(The analysis result is almond water.)
- There is nothing behind the door.
- There will be a key on the floor. In most cases, they seem to be used to open the locked "doors", but in a few cases, random numbers will appear on the key. Open any door with the key printed on it, which will lead to the corresponding floor.
- There will have a faded picture on the floor. It's a photo identified as a M.E.G. member with XRH, M.E.G. headquarters is investigating why this photo appears on this floor.
- A Facelings that will attack you.
- A way that will lead you to a party. :)
- 在没有外在因素开启门的情况下,门似乎不会无故开启。(划去)(详见探索事故2021.3.11)
- 该楼层的“蓝色区域”相对安全,实体极少,且在离入口较近的地方设有MEG站点;MEG人员已经在路上用记号笔做了部分标记,这会帮助无意中到达此楼层的流浪者。
Entities
Facelings and Clumps can be found in this level. Most of them is in the "Green Zone".
Resource
- You can open the door to "Green Zone" to get more Almond Water and Memory Juice. Of course, there will be some risk when you are in "Green Zone".
- Most of the emergency fire corridor will have dry powder fire extinguisher hang on the wall; you can replace other dangoures subtance into the fire extingisher to make a weapons.
Bases and Outposes
There is just only one outpose here.
M.E.G. N.o.1032 outpose
- Outpose located at "Blue Zone" that about 322 metres from the entrance, have a population of 14.
- They have some Almond Water and Memory Juice
- Open to trade, they will put Liquid Pain put into fire extinguisher to use as a weapons.
Entrences and Exits
Entrences
- If you stay in a emergency fire corridor over 10 hour at Frontrooms, you will have a small chances come to this level.
- Noclipping through the fire channel in Level 8008, you will have a bigger chances to come here.
Exits
- You can get a key with a numbers from the "Door". If you use that key to open any door, you will go to the corresponding level.
- Open a random door will have a small chances to have a Party. :)
- Someone said that if you walk far enough on this floor, you will find a yellow window on the wall. If you break it, you will come to Frontrooms.
Accident
An accident in 11/03/2021
- An wander was in "Green Zone" discovering, realize that the doorknob of a "door" on the left is constantly spinning, after three seconds, an aggressive adult Facelings pulled that wander into the "door".