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File:Level 107.png

Prison cells

Level 107 is the 108th level of the backrooms and resembles a prison.

Description:

Like stated above, Level 107 Resembles a old prison that is estimated to expand for over 100 billion miles long. Not much is known about this level except that entities are common and are very hostile. Death Rats, Death Moths, Hounds, Smilers, and Furniture Entities are very common. There are also exit signs everywhere. They are all traps. There is a level exclusive entity named "Prison Inmate" Like the name suggests, they resemble prison inmates. Furniture entities are so common, that they literally live in every piece of furniture in this level. All food and almond water here is NOT safe for consumption. Also, when you first spawn in this level, you are placed in a jail cell. You must escape the cell before the inmate entity "wakes up" and will attempt to kill you. If you are placed in "Solitary Confinement" Death Rats will eat you.

DOS AND DON'TS:

Don'ts

Do Not Be Loud (Trust Me When I Say, It Will Cause Trouble.)

Do Not Follow Exit Signs.

Do Not Sit on Furniture.

Do Not Sleep or Sit on Any Kind of Furniture.

Do Not Drink Almond Water in This Level.

Dont Try to Escape the Prison. TRY TO ESCAPE

Do's

Stay Quiet.

Listen to Cop Entities Instructions.

Entities

Prison Inmates

File:Average inmate.jpg

average inmate of the level.

[Old Data_: There is very little known facts about this entity. From the facts we do know, here is an explanation: All we know is that this entity is very dangerous. If you are too loud, they will find you and kill you. It's okay to cooperate with them, but if you harass them in any way, you will die. Do not give them sass, as they will kill you.]

*buzz static* "...this is gonna be weird to tell, but prison inmates in level 107 can have several acctitudes and personalities, there apperances of some them are really fit entities with a lot of tattoos, they like piercings a lot i will say, these creatures have weird shaped heads and deep black eyes that really stare at your soul, but lucky for you not all of them are hostile, some of them are pacifist and can help you to escape, of course if you pay something of great value or really lovely juicy prize... if you know what i mean" — a mysterious stranger, probably a resident of that place.

Prison Guards

File:Prison guards of LEVEL 107 (Recreation).png

Recreation of Prison Guard (There's more variants of them)

Like the Prison Inmate, there is very little known facts about this entity. From the facts we do know, here is an explanation: All we do know is that they are ruthless and very strict. If you mess up at anything they will kill you. Don't give them sass or attempt to hurt them. It always ends up in either death or getting sent to The padded room. There could also be endless amounts of this entity in this level.

The Warden.

(We need to find out more information of this entity, but i will give an advice: Avoid him all costs)

Entrances and Exits

Entrances

Commit a crime in Level 985 or Level 986. You can also enter this level by going through a vent in Level 345. Or enter this level from the Debug Room.

Exits

Die from natural causes (Cancer, Heart Disease, Diabetes, Old Age, ect.) and end up in Level 0

Do escape plan with other cell inmates (preferably with the neutral and pacifist ones) and end up in Level 1976 (Warning: This escape plan is very risky. As there is a 95% chance of getting shot by the guards if you try to escape.

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