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The Path of No Return

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Level 1106 is the 1107th level of the backrooms.

Description

Entrance Area

Image of the inside of entering the fence of Level 1106

Level 1106 is seems like it is Level 9 but during the day. When you enter the level, you will be in the middle of a road seeing a fence, after seeing the fence, most wanderers/explorers would approach the fence and enter, this is caused due to an anomalous effect causing them to go towards the fence and open it. However, some people have managed to have enough mental strength to get rid of the urge and walk around the road. Overlooking the fence was a nice old farmhouse. Not entering the fence is the safest moment of this level. During this moment of this place, it will seem like the real world., sunsets happen. The day/night cycle is 18 hours of day and 6 hours of night. However, during night, it is preferred not to go outside of whatever place you are hiding in. Wandering across the roads for too long will send you to Level 9.1 or level 9.

Houses

As we have said, this looks like Level 9, when you enter the house, it is really nice and some people have managed to set up colonies here in the houses. The houses mainly contain things like Almond Water, and some other food. Though, going up stairs will lead you to level 19. Most houses are actually locked but only the blue houses are unlocked which seems to appear every 20 houses in a row. Attempting to break into a locked house would cause you to be send you to Level ▓ or Level 2020 and will place images in your head saying "You are not supposed to break into houses, remember what your mom told you?". Also, nocliping through a clock here will send you to the The Timerooms.

Past the fence

Once you walk into the fence, the farmhouse immediately becomes an open road surrounded by walls of trees that is bending over the road. If you look behind you, you will see a gigantic hoard of entities behind the fence, watching you. The further you walk down the path, the more fear you get. If you attempt to noclip through the trees, you will be sent back to the start, except, the fence gates will be open and you will have to run away from the entity hoard. If you walk 20 kilometers (12.4274 miles), you will be sent to Level 1105, Level 10 or Level 11.

Entities

The entities here mainly contain:

Skin-Stealers, Smilers, Male and Female Death Moths, Hound, and main entities of the backrooms.

Colonies

The Neighbour hood watchers

They have 72 members, they mainly watch over the people in the level, they attempt to save as many people as possible from entering the fence.

-Open to trade

-Friendly

-Welcomes anyone that is not hostile.

Entrances and Exits

Entrances

  • Wandering for over 50 km in level 9.
  • Wandering too long in Level 995.
  • Somehow surviving Level :).
  • Nocliping through a building in Level 11 called "Neighbour hood Store".


Exits

  • Walking on the road for too long will send you to Level 9 or Level 9.1
  • Throwing yourselves at the entities behind the fence will send you to Level !
  • Making it to the end of the long path behind the fence will send you to Level 1105, Level 11. or Level 10.
  • Drinking to much almond water (25 litre a day) will send you to Level 3999.
  • Noclip through the clock will send you to The Timerooms.
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