Level 1117 is the 1118th level of the Backrooms.
A photo of a ruined staircase on Level 1117. These are especially common due to the plenty of floors.
Contents
Description
Level 1117 is comprised of the ruins of a WWII-era barracks. It has an infinite number of floors, all loosely interconnected using staircases or other convenient rubble. The floors themselves are often disturbed by large holes and walking without caution can cause serious injuries. Shattered tiles are found on the floor, usually in groups of up to twenty. Very rarely, floors are covered in dirt with stone tiles sticking out. These are unaccessible by staircases.
Due to the limitations of the floors, small communities of people are bound to form. Another factor in the creation of communities is the lack of food or water; the only way in which supplies can be found are metal cases, most of which contain dry rations or drugs. Many of them are traps set up by entities to bait wanderers into coming closer. One way to avoid this is to wait for up to a few minutes. The entity behind the trap may become impatient from its awakening and start shaking, which is a good sign to leave.
Entities
Entities which inhabit this level are usually small and hide in corners, rubble, and many small enclosed spaces. These include Hounds, as well as the Chest-Trappers, which use fake chests to trap and eat people.
Colonies and Outposts
The Entrancekeepers
- Located in a high-density area colloquially known as "the Entrance".
- 30 members or less.
- Use sharp or trimmed objects as weapons.
- Friendly and open to trade, though can be hostile to inimical wanderers.
Entrances and Exits
Entrances
- You can enter Level 1117 by entering ruined areas on Level 1.
- By beginning the Enormous Funeral on Level 1110, then sleeping in one of the coffins, you will wake up on Level 1117.