Level 1200 is a small room with one table, along with antiques and Victorian-era decorations surrounding it. There is one window, looking out to what is presumed to be Level 37. The table has two chairs sitting opposite from each other — one lamp lays on it, and in the center, a chess board. Every piece of furniture in the room is made out of wood.
In Level 1200, there is an entity sitting on one of the chairs at the table. The entity, known as the Chessmaster, is a black-and-white humanoid shaped being that is friendly and willing to play chess with anyone who visits the Room. However, it is common (in terms of relativity) for the player to continue playing with the entity — I did not mention that this Chessmaster always wins. When this affect occurs and the subject does not simply leave the room, the subject becomes obsessed with winning this unwinnable game of chess. Due to there being no hunger nor thirst in Level 1200, the subject will continue playing -- it is believed that it will take the subject approximately 3e+121 minutes to finally accept defeat. By this time, the subject will have entirely forgotten any drop of sanity left inside of them, including lingual skills and any other. Although still living in Level 1200, when the subject exits the room, they will immediately die. Also, time doesn't seem to pass in this level -- at least, it passes very slowly. In this time, one minute has passed in the outside level, although to the subject it feels like hundreds of millions of years.
The sole entity on Level 1200, the Chessmaster, is a black and white humanoid that is relatively friendly, speaks every known human language, and enjoys playing the game of Chess. He also has a black tophat on his head.
Colonies and Outposts
Due to the nature of this level, colonies cannot be established here.