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Level 122 is 123nd level in the Backrooms

Survival difficulty: Class 3

Unsafe

Secure

High Entity Count

Description

A table in a workshop.

Level 122 consists of Workshops, hallways with dark-wood walls and vending machines, bathrooms, and huge outside areas with thousands of wood chippers.

The workshops are medium sized with a lot of tables, boxes, saws and circular saws. They tend to be dark but they have some lamps. The boxes contain "infinite" amounts of wood that can be shredded in wood chippers to and used to buy almond water, chips, strange chocolate bars, and lots of other foods. This place is one of the levels with the most easy access food. For some reason the chips can't be purchased, entering their pin will shoot your wood chips back at you.

A hallway

The outside areas with the wood chippers are extremely dark and it is impossible to see without a flashlight, luckily flashlights can be found in workshops and sometimes under vending machines. Flashlights found under vending machines tend to not work as good and they sometimes flicker, due too an entity called the Flicker.


Colonies and Outposts

There are currently 2 documented colonies and 1 outpost in Level 122. It's pretty common to find them.

The Professors

  • Group is willing to trade
  • Group consists of only men and 1 tamed Death Moth
  • 3 Leaders | 23 regular members | 13 Guards armed with axes and circular saws
  • Possesses a lot of almond water and wood-free chocolate bars
  • Friendly but will not hesitate to hurt you if angered

122 Inc.

Jake and Kyle

Jake and Kyle were spouses who both accidentally tripped into the Backrooms. They got to level 112 by going no-clipping through level 0. They decided to start redecorating the place and making it a sort of retreat for people who stumbled in there, they even sent some staff to go around spreading the news about level and how homey they made it. Between Jake's cooking and sewing skills and Kyle's woodworking skills, they were able to make level 122 a nicer place for people who gave up on escaping, or were looking for a quick rest

Staff Members

  • Group sells food for wood chips
  • They camp in 35 different repurposed workshops (Some diners, some sleeping areas)
  • 2 Leaders | 457 staff | 100 guards
  • Friendly but will not hesitate to hurt you

Outposts

Entities

It's not hard to bump into an entity here since the hallways aren't exactly the biggest. If entities are coming at you from both ways you might as well give up.

This level contains Hounds, Smilers, Skin Stealers, Flickers, Nippers, and the Woodworker. (Pages for the last three will be made later)

Entrances and Exits

Entrances

Exits

  • Emptying out one of the boxes full of wood and going in
  • Shredding yourself in a red wood chipper (92% chance of survival)
  • No-clipping through walls that are more worn down
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