Level 122 is 123rd level in the Backrooms.
An image of a workshop in Level 122.
Contents
Description
Level 122 consists of an extensive system of workshops, storage closets, hallways, and large outdoor areas with thousands of wood chippers. The interior architecture of this level consists of a dark wood and brick design. The workshops are medium sized with a lot of tables, boxes, axes and circular saws. They tend to be dark, but they have some lamps. The boxes contain tons of wood that can be shredded in wood chippers. Things like almond water, strange chocolate bars, fresh produce, and lots of other foods can be purchased at vending machines with Backdollars. This level is one of the levels with the most access to food.
A hallway in this level.
The outside areas with the wood chippers are extremely dark, and it is impossible to see without a flashlight. Luckily, flashlights can be found in workshops and sometimes under vending machines. Flashlights found under vending machines tend to not work as good and they sometimes flicker, due to an entity called the Flicker.
Colonies and Outposts
There are currently 2 documented colonies in Level 122.
The Professors
- Group is willing to trade;
- The group consists of only women;
- 3 Leaders, 23 regular members and 13 guards armed with axes and circular saws;
- Possesses a lot of almond water and chocolate bars;
- Friendly but will not hesitate to hurt you if angered.
122 Inc.
Jake and Kyle
Jake and Kyle were spouses who both accidentally tripped into the Backrooms. They got to level 112 by going no-clipping through level 0. They decided to start redecorating the place and making it a sort of retreat for people who stumbled in there, they even sent some staff to go around spreading the news about the level and how homey they made it. Between Jake's cooking and sewing skills and Kyle's woodworking skills, they were able to make level 122 a nicer place for people who gave up on escaping, or were looking for a quick rest.
Staff Members
- Group sells food for Backdollars;
- 2 Leaders, 397 staff members and 50 guards;
- Friendly, but will alert guards if messed with.
Outposts and Locations
They have over 70 different repurposed workshops. Some are used as sleeping stations for people to rest in, beds and pillows are made out of nipper stuffing and skin.
Entities
It's not very common to bump into an entity here, but it's still possible. If entities are coming at you from both ways you might as well give up.
This level contains Smilers, Death Moths, Flickers, and Nippers.
Flickers
Flickers are slug like creatures that hide in dark places (like under vending machines). They don't directly attack you, but they do make all light sources around them start to flash on and off and make buzzing noises. Listening to these noises for too long can drive you insane so kill them as fast as you can.
Nippers
Nippers are these weird fluffy creatures with long nails and long bodies, filled with what seems to be the stuffing of a teddy bear. They're about the size of a bulldog, and they hang out in groups of anywhere from 3 to 8. They attack you by climbing up you and scratching you with their nails until you bleed out or die from the damage. They can be found in the outside areas hiding inside wood chippers waiting to take you by surprise, or roaming around hallways. Their skin is super soft and thin sort of like a silk, perfect for making pillows and clothing.
Entrances and Exits
Entrances
- Noclipping through walls in Level 0 with torn wallpaper, revealing dark wood paneling;
- Entering a wooden door in Level 5;
- Going to sleep inside a box.
Exits
- Emptying out one of the boxes full of wood and going in;
- Shredding yourself in a red wood chipper (92% chance of survival);
- Noclipping through walls that are missing paneling (Will take you back to Level 0).