Revisions are collected every few days. It is recommended to check the last one.

Revision 2

Picture of Level 128, taken by u/UltraSolgaleoZ

Level 128 is the 129th level of the Backrooms. The earliest known report of this level was by a user named u/UltraSolgaleoZ, on June 27th, 2020. Some people have claimed to remember seeing reports before then, but this is unconfirmed as of now.

Level 128 seems to represent early childhood memories of Super Mario 64. It is relatively safe, but the level will slowly shift around as you go through it.

Colonies and Outposts

There are no known Colonies or Outposts on this level. It may be possible to create one, but the level was only recently discovered.

Entrances and Exits

You can enter this level by interacting with a "video game object", noclipping through a TV screen/monitor, or entering a door with a star on it.

You can exit this level by noclipping into the Negative Levels.

Revision 3

Picture of Level 128 in Super Mario 64, taken by u/UltraSolgaleoZ

Level 128 is the 129th level of the Backrooms. The earliest known report of this level was by a user named u/UltraSolgaleoZ, on June 27th, 2020. Some people have claimed to remember seeing reports before then, but this is unconfirmed as of now.

Level 128 seems to represent early childhood memories of video games. It is relatively safe, but the level will slowly shift around as you go through it. It is believed that the level reads your memories as you progress through it.

This level usually takes the form of Super Mario 64, but recently people have claimed that it is possible to find other video game worlds in this level.

Colonies and Outposts

There are no known Colonies or Outposts on this level. It may be possible to create one, but the level was only recently discovered.

Entrances and Exits

You can enter this level by interacting with an electronic device, interacting with a "video game object", noclipping through a TV screen/monitor, or entering a "video game door". It is rumored that you can also enter this level by noclipping into an arcade cabinet in Level 25 or Level 40 that resembles a video game from real life.

You can exit this level by noclipping into the Negative Levels.

Revision 4

Picture of Level 128 in Super Mario 64, taken by u/DoomGuy2187 on June 24th, 2020

Picture of Level 128 in Super Mario 64, taken by u/UltraSolgaleoZ on June 27th, 2020

Level 128 is the 129th level of the Backrooms. The earliest known report of this level was by a user named u/DoomGuy2187, on June 24th, 2020.

Level 128 seems to represent early childhood memories of video games. It is relatively safe, but the level will slowly shift around as you go through it. It is believed that the level reads your memories as you progress through it.

This level usually takes the form of Super Mario 64, but recently people have claimed that it is possible to find other video game worlds in this level.

Colonies and Outposts

There are no known Colonies or Outposts on this level. It may be possible to create one, but the level was only recently discovered.

Entrances and Exits

You can enter this level by interacting with an electronic device, interacting with a "video game object", noclipping through a TV screen/monitor, or entering a "video game door". It is rumored that you can also enter this level by noclipping into an arcade cabinet in Level 25 or Level 40 that resembles a video game from real life.

You can exit this level by noclipping into the Negative Levels.

Revision 5

Picture of Level 128 in Super Mario 64, taken by u/DoomGuy2187 on June 24th, 2020

Picture of Level 128 in Super Mario 64, taken by u/UltraSolgaleoZ on June 27th, 2020

Level 128 is the 129th level of the Backrooms. The earliest known report of this level was by a user named u/DoomGuy2187, on June 24th, 2020.

Level 128 seems to represent early childhood memories of video games. There have been recent reports of new Entities in this level. The level will slowly shift around as you go through it. It is believed that the level reads your memories as you progress through it.

This level usually takes the form of Super Mario 64, but recently people have claimed that it is possible to find other video game worlds in this level.

It is possible to find a star in this level. Upon collecting it, you will be teleported to The Hub. If you try to use the star on Door 128, it will say you don't have enough.

Entities

  • Entity resembling Mario, but without a face

Behavior: Will wander aimlessly through the castle.

  • Entity resembling Toad

Behavior: Does nothing.

  • Entity resembling MIPS

Behavior: Does nothing. Cannot be collided with.

  • Orb-like entity

Behavior: Floats in the air. Will disappear if touched.

  • Entity resembling Steve

Behavior: Jumps around with arms and head flailing.

  • Entity resembling Wario's head

Behavior: Will attempt to chase you but will freeze in place. Will "reset" when you leave the room.

Colonies and Outposts

Unnamed 1

Unnamed 1 is a group of 8 people who camp out in an area similar in appearance to Peach's Castle.

Entrances and Exits

You can enter this level by interacting with an electronic device, interacting with a "video game object", noclipping through a TV screen/monitor, or entering a "video game door". It is rumored that you can also enter this level by noclipping into an arcade cabinet in Level 25 or Level 40 that resembles a video game from real life.

You can exit this level by noclipping into the Negative Levels, but you'll likely enter Level 129.
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