The well-lit halls of level 130
Contents
Level 130 "Subwater"
SURVIVAL DIFFICULTY | Class 2
Unsafe
Unsecure
Minimal entity count.
Description:
Level 130 is the 131'st level of the backrooms, it resembles the flooded subway tunnels. You enter this level always from dark gray stairs, and the rest will just be flooded. The water that floods this level is pure and safe to drink but has a slight taste of blood/almond water on it. The water here is also warm in the lit areas.
Once you are at least few kilometers from this level, you'll encounter the dark halls. In these areas, the water level is twice as high and the lights are off so bring a light source. The dark halls are not recommended to cross barefoot, as you will get electrocuted and die. That's why the entities only appear in the lit areas.
The floor and walls in level 130 are marbled having square tiles. There are also railings lining the walls, and above them are signed with directions but they'll likely lead you anywhere. The ceiling here is concrete, with few wires lining it. The size of this level is thought to be 60 million square km, and the dark halls only make 1/50 of level 130.
Colonies And Outposts:
The Subway Raiders
•Consist of 42 people.
•They are neutral, and not open for trading.
•They made a big raft to travel this level from the previous level they were on.
•They can give you food and water if you are desperate though.
The Backroom Colonists
- •Consists of 172 people at the outpost.
- •Open for trading and friendly.
- •Attempting to drain the tunnels and make this totally entity free.
- •Gives out almond water and canned food.
Entities:
There are Hounds in the well-lit areas. They are good swimmers and are likely the only entity you'll encounter here.
In the dark areas, there are only death rats and are extremely rare.
Entrances And Exits:
Entrances:
To enter you can find an underground passage in the towns of Level 10. Or by finding a dark gray metal door on floor 0 of Level 13. But the main way to enter is by finding a dark stairway in Level 129.
Exits:
To exit find a crawlspace in the well-lit areas to enter The Metro. But if you find a crawlspace in the dark areas and won't suffocate in them then you'll enter The Dark Metro. You can also attempt to drown yourself, you won't die, instead, you'll pass out and enter Level 131.