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Codename: "Forest Haven"


Survival Difficulty: Class 2

Unsafe

Secure

Low Entity Count


Description

Level 13145129145 appears as a vast, green forest. The ground seems to be green, too. It has the same texture as dirt, but no matter how hard you dig into the ground, it will still appear as a greenish texture. The trees seem to be indestructible; as no matter how hard you try to cut down the tree; even at you fullest body strength; or even any sharp tools; it will still be indestructible. The visibility on Level 13145129145 is lower than in a regular forest; as the regular visibility rate is only around 50 Feet; As long as you stay on the roads. If you decide to get off the roads; then you will be trapped into a dark abyss; with nothing to see.

If you travel far enough; you may see a Grey-stoned fortress ahead. Go in it, and it will be another area of Level 13145129145. This area is known as "The Mausoleum". The Mausoleum is a grey-stoned dungeon with many corridors and rooms; and has slightly more visibility than The Forest. One part of The Mausoleum has vegetation growing within the corridors and rooms. This may appear as moss, lily pads, and even trees with moss growing on the branches. Usually, this is a sign that you are getting closer to the next level; Level 13145129146.

Sometimes, there are spaces within the forest that has tombstones scattered across the area; These areas are known as graveyards. These are usually one of the most dangerous rooms of Level 13145129145; since Zombies are reported to break from the ground. Items that can be commonly be found are Treasure Chests. These chests contains pieces of Gold. Chests can contain as little as only one piece; or it can contain up to 40 Pieces of gold. Some of the more natural features within Level 13145129145 are Bushes called Silkroots. Silkroots can trap anything for a short duration of time; usually around 3 Seconds. Another feature found are puddles of a yellow-orange substance with white bubbles coming out. This substance can stun any living thing within a short period of time. If stood on for too long, it can slowly kill the thing. Skeletons can also be found throughout the level. While there are entities that may attack a wanderer; the immobile skeletons are harmless. It is unknown what species they may belong to. Some can be found just lying on the floor; while others can be found on a torture device.

Entities

Some of the entities commonly found in this level are Skeletons & Zombies. They usually appear in Graveyards in the Forest Area. In the Mausoleum, they can come out of sarcophaguses within the corridors and rooms. Zombies are slow-walking creatures, with green skin and large eyes. In rare occasions, they may be seen with a red, flaming axe. Skeletons that are living are usually armed. Some wield a short, rusty sword with a dark, wooden shield on the other hand. Some Skeletons may wield a flaming bow; that causes burns to a wanderer when hit. Others may wield a magical weapon in hand. They usually appear as round, cylinder-like sticks that may shoot flaming fireballs. Due to this, it is recommended that you bring a weapon to this level. Killing an entity within this level may give you many items that may be advantageous to survive. Most commonly, you may receive a Weapon. The weapon in particular may commonly be a sword, an axe, a hammer, a bow, a dagger, or even a magical weapon. In other cases, you may receive clothes in aid. They may be chain armor that is tough and sturdy, or leather clothes suitable for combat.

Colonies & Outposts

Traders' Haven

Traders' Haven is an outpost located within the forest. This outpost has approximately 30 Citizens. Strangely; hostile entities usually avoid this outpost. This outpost acts more like a permanent settlement; instead of a survival base. The residents are usually not survivors; but instead usually standing bears; standing birds; and humanoid creatures with long; pointy ears. The residents are usually passive towards explorers. The Mayor of this outpost is called the "Forest Haven Sheriff". This is a standing bird; belonging to the bald eagle species from the frontrooms. The Sheriff usually wears a cowboy hat; with a light blue "uniform" with white stars around.

Some of the citizens are usually operating shops where they can sell various useful items to wanderers. similar to some of the items hostile entities drop. The items required to but these items are usually some of the gold coins found in treasure chests. In one shop in particular; a long-eared humanoid sells 'Potions' that may be useful; and there are usually a red one, and a blue one. The red one requires it to be consumed in order to feel its effects. When consumed, the user usually feels a comforting and relieving sense; similar to any depressant drug. Any wounds may mysteriously re-heal upon consuming this. The blue one also requires it consuming to feel its effects. The user may have increased attentiveness, alertness, and higher stamina; similar to any stimulant drug. Users may also run for many hours upon consuming this, without feeling any discomfort.

Entrances & Exits

Entrances

The only way to enter this level is by being 'Chosen' to enter this level. In some cases, levels may choose who will wander into their level; and who will not. In all cases, Chosen wanderers may see a large, wooden dungeon door; even if the level is in an outdoor setting. Opening the door will see the first few feet of the forest trail.

Exits

The only way to exit is by going through the Mausoleum; and finding the area that has vegetation growing. The final room is a Room with a bridge; going across a bottomless abyss. The door will lead to Level 13145129146.

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