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If the content mentioned is suitable for you, click the button below to read the page.Level 148 is the 149th level of the Backrooms.
Description
Level 148 consists of a large mansion, resembling a Victorian-era mansion that has been abandoned for centuries. The house consists of one master bedroom, two smaller bedrooms, a guest room, a living room, a dining room, a kitchen, five bathrooms, two porches, two verandas, one attic, one basement, and a small garden. The front door and the windows are unbreakable, And jumping from the porch/verandas will lead to The Void. All the rooms contain cracked porcelain tiles, while the roof is made of heavy concrete rooftops. The only edible food here is the anomalously produced food in the dining room. Level 148 has a dark hue to it, and the sky is pitch black. All the furniture is colored grey, and all the lights are broken.
Level 148 is shrouded in permanent moonlight due to it being night-time forever. Multiple expeditions have revealed that plant life can be sustained without the need for sunlight, water, or soil. This effect has been dubbed the "Plant Sustaination Effect" or P.S.E. as the acronym. Tests conducted using the seeds of sunflowers have failed — this is believed to be because of the fact that sunflowers represent the sun. Planting a rose will result in a large amount of Liquid Dread getting sprayed on the face of the wanderer who planted the flower.
Level 148 consists of only one entity, the "Watchers". These entities will cause mental destruction to any unfortunate wanderer to set foot here, a detailed description can be found on the "Entities" section below. The level has a temperature below the freezing point, and wanderers who managed to make it out alive had early symptoms of frostbite, hypothermia, and trench foot, though these diseases never materialized. Only a single person can stay in this level at a time, as attempts to enter this level during the presence of a wanderer were futile. The wind in this level stays below 10 mph (15 km/h); but during "The Surge", winds can reach up to 100 mph (160 km/h).
The Surge is a monthly event that occurs in Level 148. During which a surge of water reaching 10 feet (3 metres) will blast through the doors. An extremely powerful wind will wreck thorugh the home, prompting the wanderer to hide in a sturdy area. Following the passage, the wanderer will feel that someone is ordering them to clean all the upturned furniture (none breaks) within a day, which if they fail, the "Watchers" will attack the person and then turn them into Wretches, before feeding on them.
Rooms
Entities
There are only one known entity on this level, they are the "Watchers".
Watchers
The "Watchers" are one-eyed cyclops that will hide in small gaps or outside of windows. They are completely black, except for their humanoid-eyes, which are their main weapon to turn people into Insanities. The "Watcher's" main behavior is actively seeking out wanderers to turn into Wretches, before feeding on them. The "Watchers" has a hive mind, and is seen able to reproduce, at a significantly–fast speed of a single "Watcher" in 76–100 days.
The "Watchers" are known to be extremely dangerous to any wanderer, that's why its a rule of thumb to always bring plenty of Almond Water when travelling, as no one knows what someone may face next. Also, when you someone spots a "Watcher", they immediately feels an extreme urge to keep looking, despite its monstrous appereance. Looking at them will cause your sanity to drain, as a result, when someone spots a "Watcher", they must resist all urges to look at them, to be human; for another day.
Colonies and Outposts
None, just you, and your "friends".
Entrances and Exits
Entrances
Exits
- Cutting a knife through a TV screen and walking out the door will bring one to Level 62.
- Your Final Destination.
or, maybe