Level 160 is the 161st level of the Backrooms.
Contents
Description
The first photo of Level 160.
Level 160 appears to be a downtown road. It is well-lit by street lights, and vehicles are parked on the far side of the street. The sky gives the appearance that it is the early morning. The leafless trees are incredibly sharp, and touching their branches hurts to an extreme degree. Touching the power lines is also painful and suggested against, because electrocution upon contact is common. If one walks down the sidewalk for long enough in any direction, the buildings and cars become more and more distorted in proportion and color. At some point, everything becomes so distorted that many risk blindness, with some succumbing.
Entities
Entities are extremely common in Level 160, with the entities being more dangerous in the distorted areas. In the normal portions, notable entities include Facelings and Deathmoths. In the stranger areas of the level, one can encounter Smilers and Skin-Stealers. No matter which area one is in, it is strongly suggested that no one is to congregate with any entity.
Colonies and Outposts
Outpost 197
- Friendly
- Open to trade
- 15 members
- Infamous for making their base out of empty houses
Entrances and Exits
Entrances
- One can enter Level 160 through a blue-colored house in Level 9. One must enter the house by its front door and enter into Level 160 through the house's back door.
- There is a secret entrance via a detached garage with house 160 in Level 1980.
- One can also enter Level 160 through entering the closet in Level 5's hotel room numbered '113'.
Exits
There is only 1 way to exit Level 160.
- Via a peculiarly large building, one can escape Level 160 and return to Level 9.