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Level 1645 is the 1646th level of the Backrooms.
Contents
Description
Level 1645
Level 1645 is a room estimated to be 4000 ft2 (1219 m2) with a celing about 30 ft (9 m) tall. There is a white floor with a bench and a trash can against the wall and a few round tables with red chairs. Next to three large potted plants in a line, there is an exit door with an illuminated red EXIT sign above it. Going within 20-30 feet (6-9 m) causes one to lose consciousness. The tables are sometimes empty but can sometimes stock/unstock themselves with food, almond water, weapons, etc.
Entities
Hanging from the ceiling are several lights which often change color based on what entities there are present.
- White Lights - No Entities
- Red Lights - Howlers
- Yellow Lights - Death Moths
- Green Lights - Facelings
- Blue Lights - Skin Stealer
- Orange Lights - All Four
Colonies and Outposts
There is currently only one colony on Level 1645.
The Cantonment
A fort in the back corner of the level which hunts the entities and lives off of the resources that spawn in the level. The twelve of them use rudimentary tools to mine into the walls of their corner, the materials of which they built their walls with. They are friendly to wanderers and will protect any wanderer they notice to be in danger from an entity but will not stop anyone from exiting the level by going near the exit door.
Entrances and Exits
Entrances
- Smashing through any cracked tile or marble floor can teleport one here.
- Finding a car with its key inside and driving it into a wall on Level 317 will noclip one into this level.
Exits
- Go near the exit door, and when you lose conciousness you will noclip into Level 417 and wake up there.