Level 168 is the 168th level of the Backrooms.
Contents
Description
A aisle in Level 168.
Level 168 appears to resemble a toy store, with low amounts of items on shelves; which have been speculated for Level 168 to be a Toys R Us store, with supporting evidence of the date being June 20, 2018. Level 168 has white, marble-like walls, with bright tiles of color on the walls. Level 168 appears to be infinite, being easy to map, as shown with about 23 kilometers mapped. The level usually has a high ceiling, with thin pipes running across it, with no apparent point of end. The level is unusually stable, with the front door always in a consistent spot. The shelves scattered around are very neatly organized, with ladders uncommonly seen around to get to certain spots of shelves that are high. There are three different sections of the level, which give it more of a infinite appearance.
Checkout
Level 168's Checkout.
The Checkout is the closest to the front door, with a M.E.G. Base around it, for quick access to Level 11, and a way to help wanderers live on this level. The Checkout is a regular store checkout, aside from the register's lights being random numbers, currently -567 though 5475308. most of the registers have conveyor belts used for items, and snack shelves surrounding the register. The registers and snacks seem to be replaced very 1 - 10 hours, which is used as important resources. When noclipping into a register's lights, it will send you to the level with the number of the light's. Lights corresponding to levels undiscovered will lead you to a random sub-level, which has a high chance of being safe.
Infinite Aisles
This section is by far, the biggest, with most of Level 168 containing this area. The Infinite Aisles resemble regular toy store aisles, with the difference being the area is much bigger then regular stores. The Infinite Aisles houses aisles containing shelves with popular toy brands, including LEGO and more. The toys have some sentience, occasionally moving when not observed, and making rustling noises in their boxes.
Maintenance Halls
Level 168's Maintenance Halls.
This is a very different section, with no recorded toy store ever having maintenance halls. The hallways are very similar to Level 43's Secret Rooms, sharing very similar stone brick hallways. As similar to Level 43's Secret Rooms, The Maintenance Halls have pipes running alongside the walls, with instead of Almond Water, it seems the pipe's liquid is not actually a liquid and is instead small chunks of lithium, so it is advised to not bring water. There seems to be rooms inside the halls with doors labeled "AUTHORIZED PERSONNEL ONLY", despite the Maintenance Halls having a sign on the entrances door saying "AUTHORIZED PERSONNEL ONLY".
Entities
There are almost no entities, aside from The Toys. The Toys, as previously stated, are toys ranging from LEGOs to plastic cars with batteries. There are special types of Toys, such as Play-Doh Toys or "defense" Toys. The most common, are toys that resemble Minifigures or dolls that function as Citizens, Employees, or Police Officers. Citizen Toys are Toys that act as what is expected, they have been noticed to press crosswalk buttons to walk on the other side of the sidewalk, or operate complex machinery such as cars. These Toys can simultaneously change types to become Employees or Police Officers, when sometimes not in view. The second type, are Employees, which seem to have higher knowledge, seen to operate "computers" and highly advanced machines. The Employee Toys can wear a wide range of clothes, including business suits, and more; they can also be seen carrying items that fit with their job, such as briefcases or tasers. The final type, the Police Officers, are seen as Toys in blue long sleeve shirts, with badges, and black pants with two yellow stripes on the side of each pant's leg. They are seen to enforce "laws" and tase Toys if caught being criminals or disobeying laws. The Play-Doh Toys are usually items that look like inanimate objects, or various expendable items, such as "bullets" which seem to knock Toys out for around one hour. Defense Toys are usually military figurines, holding weapons used by the US Military. The weapons, seem to fire Play-Doh bullets, which are usually surprisingly fast, and are dangerous to many other Toys. Defense Toys only usually appear when a town or city of Toys are attacked, they emerge from buildings and helicopters to suppress enemy Toys. The Toys can sometimes be seen building massive settlements and homes, materializing LEGOs, and other objects for building.
Colonies and Outposts
Toy Enthusiasts
- Appear to protect the Toys
- Are Friendly
- Has usually around 13 members
- Accepting new members
- Likes toys
- Trades for items such as rare collectible toys, such as rare minifigures.
Meg Base "Plastic Plunderers"
- Helps wanderers that enter
- Harvests register resources
- Friendly
- Open for trading
- Accepting new members
Entrances and Exits
Entrances
- Go into a abnormally large toy store in Level 11
- Entering Toys R Us in Level 18
- Interacting with a old toy for too long in Level 19
- Touching a toy in Level 14