Level 18849 is the 18850th level of the Backrooms.
Contents
Survival Difficulty: Class 5
Unsafe
Unsecure
High Entity Count
An image of Level 18849.
Description
Level 18849 seems rusted and on the verge of collapse, its foundation seems to have long given way but is still somehow standing, People in the factory slowly show signs of Paranoia, Anxiety and Visual Hallucinations soon after they enter the factory, extended exposure to the factory may cause Insanity and Suicidal Tendencies, The Reason to these mental altercations are presumably the factories 'Liquid Sadness' Which affects anybody nearby and since the factory is seemingly producing the Liquid Sadness at an unnatural rate it seems this might be the cause of it. The Factory itself resembles factories from the industrial revolution but updated with technology from the 1980's or 1990's.
Liquid Sadness causes anyone nearby to show signs of anxiety, paranoia but prolonged exposure might cause more deadlier symptoms. Liquid sadness (as of this date) has only been seen in Level 18849 but it might be able to be seen in undiscovered or unknown floors or might be the results of other symptoms found in other levels.
Main Factory
This area is abundant with Skin Stealers and Hounds, It also has a high concentration of Liquid Sadness, This area also possess many new threats such as: Workers, these workers usually wield wrenches or mechanical items. They seem to have no real reaction to pain, They actively hunt humans and either stab or bludgeon them to death, These areas are extremely spacious and have many conveyor belts above, there are many railings and walkways in these areas which can take you to areas with stocks of food, supplies and other items useful for survival; If you can
Mass Hallways
There are large amounts of hallways which lead to different areas. There are entities which roam these halls such as workers and living metal. Living Metal disguises itself as normal metal but if touched in anyway or interacted (doesn't matter if its another entity or not) it will melt like liquid and suck them into its clutches drowning them on land. The way to point them apart is that living metal is sensitive in light probably due to being in darkness for its entire life. If a flashlight or any light source is shined on them they begin wriggling and evaporate into steam (Killing the metal) These halls sometimes collapse and its often normal to find collapsed walls or ceilings; It must be taken with precaution while roaming the Hallways. In the Hallways its possible to find food but most of them are on the verge of rotting or expired; Any food brought from outside this level degrades 3x faster. Only a brand of food known as 'Workers Delight' doesn't degrade here but they are extremely hard to find.
Incinerator
These areas are extremely dangerous and it is warned not to go inside them under any circumstances. When inside the Incinerator there is large amounts of fire pixies. These creatures spit out flames and fire to burn there targets but in the incinerator they work with Workers to burn people who enter the room alive. There are also chances of 'Incinerator Parties' which actively find people to sacrifice them to the incinerator. The reason of these sacrifices are to worship an entity known as 'Blossoming'.
Emergency Room
'Incase of emergencies go to the revolutionary emergency room!', these words can be heard around the factory at all times. if an emergency room as found, go around it with caution. DO NOT ENTER. The emergency rooms have an entity known as 'Shadow Doctors' Having a translucent body covered in black shadowy mist. They remain in the emergency room and never leave. If entered the Shadow Doctors will restrain you and 'correct' you. They will steal internal organs and tear off skin. They do not use anesthesia and usually the victim dies in 10-15 minutes of the procedure being started. The bodies will be piled up in the corner of the room until a incinerator hunting party is found, the bodies will be given to them and promptly incinerated
Colonies and Outposts
As of now no large colonies have bee found or built due to the inaccessibility of resources on this level to make a functioning colony.
Entrances and Exits
Entrances
- In Level 4 and Level 6, a wall can be found made of rusty metal. If you noclip through it you will arrive at this level. There might be more of these walls in other levels.
Exits
- The only exit is a emergency exit door which is situated in the north-east corner of the compound which takes people to the Crimson Forest.
More Info
There is a chance to find a staircase which leads to a higher floor which presumably teleports people back into reality. This staircase has been rumored but only 3 concrete pieces of evidence exist to prove its existence
[End Log By Dr. Ssynicil]