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Level 1 is the second layer of the Backrooms. It is roughly the same as Level 0, with a few major differences.

Level 1

Exact descriptions of level 1 vary from person to person, some report to have seen gigantic "biomes" of terrain, while others have reported having seen huge expanses of grimy concrete filled with low flying fog. It seems that level 1 is completely random, or it appears different from person to person.

However, the most common "Theme" in level 1 is similar to the mono-yellow design of Level 0. The key differences are concrete walls instead of wallpaper, tile floors instead of carpet, and dimmer fluorescent lights. Entities typically lurk at or above level 1. Known entities on level 1 include dullers, adult facelings, hounds, and skin-stealers.

There are multiple ways of reaching level 1. Like other levels, it can be reached randomly with stairs, elevators, and hallways, and one also has a small chance of landing here when no-clipping into the Backrooms. In addition, at any point, there's a chance the lights will begin to flicker on and off. Eventually the lights will turn off for minutes or hours at a time. With no light, this level becomes very dangerous, so bring a light source if you're exploring.

Colonies and Outposts

There are currently 2 known colonies and outposts in Level 1.

The Chaos Republic

  • The largest outpost in Level 1.
  • Consists of mainly young adults.
  • Quite hostile and not open for trading

Exploration Alpha

  • Group mostly comprised of older people outcasted from The Chaos Republic.
  • Hellbent on escaping Level 1 .
  • Mental health is large problem amongst the group.
  • Normally friendly and open for trading, all though mental health (obviously) does affect this.

Leaving Level 1

You mainly can get to level 1 by the hub or by rare circumstances or you can find stairs leading down and the walls slowly turning into bricked concrete and pipes line the walls, so walk down those stairs to proceed to next level.

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