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Level 2.4 is a sub level part of Level 2

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Survival Difficulty: Class 1
》Safe
》Secure
》Minimal Entity Count

only photo of this sub-level

Description

Level 2.4 is a sub-level that appears to be in-between Level 2 and Level 3, but appears to be more like Level 2, this sub-level is made of a long brick hallway, concrete floor, a white concrete ceiling and lamp lights, there is also metal gates every 2 miles, some are welded shut and others seem to be locked, there is also entities behind the gates, but the chances of finding a entity here are very impossible, but if you hear growling or voices coming behind the gates, back off inmediatly, some areas seem to be safer that the sub-level itself, these areas have useful items that will help you travel this place, for example: flashlights, oil lamps, almond water, portable water filter, poolstone, etc.

In this sublevel it is easy to get lost once you enter, if you dare to enter this sublevel, you will be on your own, because no one, not even God knows who wanders through those corridors, if you find an entity, good luck escaping, because it is not known what that entity does.

Entities

Apart from the average entities, there is a special entity here that helps lost travellers to getting to the exit, it looks like a man in a black suit with a red tie and looks like it is 45 years old.

Colonies and Outposts

Hallway Explorers

  • They are very friendly.
  • Settled here and made a small town to live here.
  • only 25 people live here.

Entrances and Exits

Entrances

  • Keep walking in level 2 until you see a door with the label: "FREE STORAGE"

Exits

  • Find the entrance you came from.
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