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Level 2.4 is a sub level of Level 2.

C2Icon.png

Survival Difficulty: Class 2
》Unsafe
》Secure
》Low Entity Count

only photo of this sub-level

Description

Level 2.4 is a sub-level that appears to be in-between Level 2 and Level 3, but appears to be more like Level 2. This sub-level is a complex of brick hallways with concrete floors and a white concrete ceiling, which is lit by white lights. There are metal gates throughout the level, some of which are locked shut. Occasionally, a common entity such as a Hound or Faceling will be behind the gate, so back away if you hear sounds that resemble entities. There are reported 'safe zones' that have no entities, and contain items such as Peanut Muffins, Almond Water, Poolstone, and many others.

It is easy to get lost in Level 2.4, so you should stay close to your entrance, and watch out for entities, as this level has a few unknown entities.

Entities

The entities of Level 2.4 include:

  • Smilers
  • Hounds
  • Facelings
  • Deathmoths

A few unknown entities exist on this level also, one of which reportedly helped a wanderer back to their entrance. They claim it looked like a middle aged man in a suit and tie.

Colonies and Outposts

Hallway Explorers

  • They are very friendly.
  • Settled here and made a small town to live here.
  • 25 people are in this group.

Entrances and Exits

Entrances

  • Spontaneously appearing doors with the label "FREE STORAGE" in Level 0.1 will take you here.
  • Keep walking in Level 2 until you see a door with the label: "FREE STORAGE".

Exits

  • Go back the way you came - other exits are unconfirmed. If you came through 0.1, a better idea would be to find one of the other entrances.
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