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Level 2003 is the 2004th level of the backrooms.

Description

this is level is similar to Level 2000 because it’s split up into many different parts. However, only the first 3 parts have been properly documented. So we will stick with them.

Level 2003-1

C3Icon.png

Survival Difficulty: Class 3
》Unsafe
》Unsecure
》Moderate Entity Count

Description

an image of one of the isolated rooms. photographer presumed dead after entering level 2003-3

Level 2003-1 appears to be a series of abandoned shops with long skinny hallways leading to isolated rooms(although the isolated rooms will be very large and expansive). Many people have described feeling a sense of dread while in this part of the level, oddly when they were the farthest away from any entities.

It is rare to find complete darkness in this level, which makes it the easiest part of the level to traverse. This part of the level also usually sends explorer’s hope too high up, basically it looks very basic. As a result, this part of the level takes the most casualties although being the safest one here.

The size of this part of level 2003 has been properly determined, but most research projects concluded this part of the level is somewhere between 120,000 and 140,000 square miles (between 310798 and 362598 square kilometers). But, there is a catch; nobody knows who conducted the research or if they knew how to measure the level.

This level is a moderate obstacle of further exploration, as most explorers get overconfident in this level and wind up dying to one of the entities. If you a smart and do research on this part of the level, it will not be (as) hard to traverse. This level is also a moderate obstacle of further exploration because the entities set up camp in common routes of travelers, so going to a different route (even if you get lost) is a better choice as much fewer entities dwell far away from the main routes.

Entities

entities in this part of the level include:

Colonies and outposts

Backroom Colonists Base Cluster III guiders

  • Main purpose is too guard the routes, but due to recent entity raids they have been having some trouble
  • Friendly
  • Open to trading unless they are busy fighting off raids
  • will let you join (if you agree to clear the routes for exchange of food and Almond Water)
  • Fluctuates between 20 and 50 stationed members depending on how many people need to defend the outpost

Level 2003-2

will finish later

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