Backrooms Wiki
Advertisement


Level 2010 is the 2011th level of the Backrooms.

CVariableIcon.png

Survival Difficulty: Class Variable
》Varying Safety
》Heavily Unstable
》Diverse Entity Count

Description

A photo of the level.

Level 2010 is an abandoned farm that contains a huge wall around it, about the width of the Level 2010 is 1 mile (1,61 km) and the height between 200 - 300 meters, in addition, it has a large forest and a lake that can reach 10 meters deep.

The map you can find.

In addition, Level 2010 also has 3 main abandoned houses, one that appears in the image taken from Level 2010, another that is near the lake that apparently seems to be for fishing, and the last one that is in the middle of the large forest, this last one is well destroyed and taken by the nature. The wall of Level 2010 seems to be made of very resistant concrete, it cannot even be scratched. Level 2010 is one of the few that has a day and night cycle with the difference that the day lasts 8 hours and the night 21 hours.In the houses we can find various resources like almond water, the map of the Level 2010 among others, when the items are picked up the next day it appears again.

Day

C0Icon.png

Survival Difficulty: Class 0
》Safe
》Secure
》Devoid of Entities


By day the Level 2010 is completely safe without any entity present, besides having a safe colony that can help you, you can explore the place without any worry but be aware of the times if you go to the forest and it is late you may not arrive in time to safety so take as much care as possible, always stay close to a member of the colony, they like to help travelers, remembering to be recommended to leave the Level 2010 always by day.

Near the lake if you try to drown you can give up, because it has been proven impossible to drown in this lake, not only in this lake but all day long it is impossible for you to get hurt or die, but make no mistake, at night this all changes completely.

Night

C4Icon.png

Survival Difficulty: Class 4
》Unsafe
》Unsecure
》High Entity Count


Keep in mind that DO NOT LEAVE THE COLONY! This can be considered suicide. When it is night, know that your "temporary immortality" is over, the darkness is extremely dense with a flashlight on you can barely see your own hand, many entities are present at night in abundance such as Smilers, Insanity, Hounds, Facelings, Skin-Stealers, Clumps, Bloodstalker and Lurkers

Colonies and Outposts

R.F.S (Resources, Friends, and Safety)

  • Friendly;
  • Willingness to negotiate;
  • Contains doctors to help you.

They are friendly, if by any chance you don't go, know that they will exterminate you, if you lie they will find out.

Entrances and Exits

Level 2010 entry into Level 0.

Entrances

  • You can enter this level through a wooden gate that contains in Level 0, follow the darkness so you will enter.
  • In Level 2009 find a temple with lights and a ladder, after climbing this ladder, everything will become dark, after a while a light will appear in front of you, get up and go ahead, you will reach Level 2010.

Exits

  • Leave the way you came in, you will leave at Level 0.
Advertisement