Level 204 is an abandoned school with brick walls and metal lockers. The ceiling is white and made of an unknown material. The floor is made of brown wood. There are some holes in the walls which lead to the void. Sticking anything in these holes will cause the item to disappear forever. This will also happen to yourself if you stick your arm in it. Very few lights are working here, and the ones that are flicker on and off. The lockers can be opened and contain flashlights.
Level 204.
The school cannot be mapped out, and is constantly changing in order to trap people inside. There are various doors, but they cannot be opened. No classrooms or any other kind of room besides hallways can be accessed. However, there is a small chance you may find a gym, but the entrance will close in behind you and you will be trapped with a lot of students (See entities). The gym is notably full of basketballs. These basketballs are too heavy to lift, even though they appear to be made of rubber.
One of the most distinguishing properties that it has from an average front rooms school is the complete silence. No sound can be made, and this eerie silence drives some wanderers insane. While the place is quite safe, the only real hazards are the holes in the walls which may suck wanderers into the void. Entities are rare, and an encounter with one is most dangerous. The school can even make people remember when they used to go to school in the front rooms, and how happy it was for them. This will make them want to stay in level 204 forever.
In order to survive in level 204 it is recommended to open a locker if you can find one to get a flashlight. This light help you see in the heavy darkness. DO NOT GO NEAR THE HOLES! They might bring you to the void. If you see a gym, avoid it at all costs. Try to think about how unfun learning is so the school doesn't make you want to stay there forever. Don't think about how quiet it is either, that will just make you go insane easier. If you do all things in this paragraph, then you are ready to survive in level 204.
Entities
Students
Students are a rare sight in level 204, but they can be dangerous if encountered. They appear to be a small child, appearing around 6-10 years old. They vary in gender and size, and must be avoided at all costs. They will want to "Play" With wanderers, but will actually stuff them in a locker and leave them there. They will even lock the locker, which cannot be done by wanderers and only students can do this. The student will leave the area after locking the wanderer in the locker.
Colonies and Outposts
M.E.G base 204
M.E.G. has a base in level 204, but few know where it is. Because of the ever changing nature of level 204, the base has never been found. Some say it got blocked in by a wall. Some say everyone got stuffed in lockers by students. Nobody knows.