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Survival Difficulty: Class 5
》Unsafe
》Unsecure
》Entity Infestation


Level 2097 is an extremely rare level to occur, and ways to get in switch almost daily.

Known as "the battleground"

Description

Level 2097 is what appears to be a massive battleground. Bodies of various races and ethnicities can be found everywhere. massive artillery craters, abandoned trench systems, concrete bunkers, and other such fortifications. this appears to be quite huge, with small forests, villages, and other such biomes being present. The whole level appears to be surrounded by an ocean. Random entities and The Soldiers of level 2097 appear to manifest out of nowhere, and all begin fighting each other. People who end up in this room will begin to slowly go insane until, they too, join the massive fighting. So far, it appears that the maximum amount of time a traveler can spend before going insane is one week. Each day, the site of the battles seem to change. On day 1, the fighting will happen in the village, while the next day, it will be in the forests. All forms of entities will spawn here. While this may seem like someplace you would want to avoid, there are mass catches of weapons and other essentials and on the dead bodies, making this a variable treasure trove for any survivor who can make it in and out alive. It is also cautioned as some Soldiers have even seen manning ships in the ocean and even some tanks have been spotted. It is advised to avoid this level at ALL COSTS.

Items that can be found here

Various Amounts of Items can be found scattered around dead bodies, abandoned trucks, military fortifications, and military crates scattered through out the level. some of these items include:

  • Various weapons of different countries.
  • The guns accompanying ammunition type.
  • Almond water
  • Military Rations
  • Canteens
  • First Aid Kits, which may contain gauze, bandages, and morphine.
  • Granola Bars
  • Various electronics, including Heart-beat sensors,
  • and much more.

Colonies and Outposts

Due to the violent nature of this level, official colonies and outposts have been unable to be set up. There are some temporary encampments spotted here and there of people who have ended up stranded there or scavengers in for a Scav run. No more than 10 or so people at a time, and these cannot be permanent, as the Soldiers will go out of their way to destroy any camp or outpost they find.

Entrances and Exits

while ways of entering and exiting change constantly, there a few constant and somewhat reliable ways.

Entrances:

  • No-Clip through walls in various levels.
  • If a Soldier somehow escapes, there is a chance he will drag you there.
  • asking to be sent here by any teleportation entity
  • a blackened door in The Hub can send you there.
  • jumping in a crate on Level 1 may send you there.

Exits:

  • jumping down a large bomb crater can send you to Level 0
  • a door in the side of a cliff overlooking the ocean may send you back to The Hub
  • More No-clipping in various spots may send you to random levels.
  • jumping inside a military crate has the possibility to put you inside a crate in Level 1






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