Level 20 is the 21st level of the Backrooms.
An image of one of the many corridors within Level 20.
Description
Level 20 is a warehouse-like structure, approximately 200-300 kilometers wide in total. Most rooms in this level tend to be around 30 meters across, and corridors typically range from 10 meters to 90 meters long.
The rooms of Level 20 are primarily filled with abandoned machinery of various eras. Interestingly, despite whatever condition said machinery is in, it appears to work as intended. Along with this, a sticky, oil-like substance coats most rooms, usually either being in pools, on the floor, or leaking from cracks in the roof.
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Interspersed between rooms are corridors filled with boxes, crates, and racks of all kinds. These obscure most, if not every wall, usually leaving a straight but narrow path between rooms to walk through. Attempting to open items within the corridors is not recommended, as they usually contain odd or outright dangerous items. If any bottles of fluids are found, regardless of "brand", will always contain the fluid found throughout the rest of the floor.
Entities
Generally, passive Facelings can be found walking around the level.
An image of another corridor in Level 20.
Colonies and Outposts
Base Oio — Tetra Clan, Level Tetra
- Willing to trade;
- 300 men guard the base;
- Weak, but reliable Wi-Fi.
Entrances and Exits
Entrances
It is primarily accessed through a door that appears on Level 19, which has a chance of bringing you here. Alternatively, enter an abandoned store on path 4 in Level 7191.
Exits
The easiest way to leave Level 20 is to locate a corridor without any lights, completely drenched in the fluid found throughout the rest of the level, continuing for several hours, will eventually bring you to either Level 6 or Level 22. Entering a door labeled "Neighborhood" sends you to Level 372 or Level 410. Breaking through the floor will take you to Level 21 or Level "Warehouse"
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zh-hk:Level 20