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Level 2121 is the 2122nd level of the Backrooms.

Survival Difficulty: Class 4

Unsafe

Unsecure

Moderate Entity Count

One of the holes of Level 2121.

Description

Level 2121 is a golf course that goes for hundreds of miles with a constant overcast similar to the fog on Level 311. There are all the things expected on a golf course, holes, a concrete path, ponds, sand pits, abandoned golf carts and even a country club at the center. However the fog on this level is much more different and deadly than that on Grand Green.

Core Gas

The fog seen across all core levels is called Core Gas. Core Gas contains many radioactive materials that humans are unable to breath. Without proper air filtration, you can only go 1 week in Level 2121 until you eventually die of either choking or inhaling too much radiation, therefore, it is recommended to at least bring a gas mask and plenty of fresh filters with you if you intend on going further into the Core Levels. Entering an outhouse or closed building on this level will have filtered air but it isn't recommended to rely on these due to the fact that they get more and more rare the further out you go.

Entities

Many familiar entities can be found on this level like facelings, both male and female deathmoths and hounds, however the level has a few unique entities of its own

Foremen

Foremen are a type of faceling that wander Level 2121. They are most similar to adult facelings in appearance and where collared shirts and baseball caps. Foremen are mostly seen just playing golf however they have been know to intentionally hit golf balls on the heads of humans knocking out and even killing unaware wanderers. Encountering them face to face however doesn't present any known danger. So caution will need to be practiced if you wander the course.

Ghost Carts

Ghost Carts are driverless golf carts that wander the concrete paths of Level 2121. Ghost Carts have no difference to regular golf carts in appearance, the main difference is the way they act. Ghost Carts will prowl the Level in search of any humans. If one finds you it will case down and run you over. It will continue to do this until your dead from the impacts. The best way to prevent attacks is to find a golf cart of your own as Ghost Carts are slower than normal golf carts. It isn't recommended to run on foot as it will eventually catch up with you.

Pond Menace

Pond Menaces are large reptilian creatures that live in the ponds of this level. They will attack and consume anything that gets close to a pond so the best way to avoid getting attacked by a Pond Menace is by steering clear of ponds. It is not recommended to try and fight one as it's thick scales can absorb blade slashes and gunshots, doing this will also make it aggressive and it will proceed chase you down.

Colonies and Outposts

The Club

The Club are the only currently known permanent human group on this level with about 20 members. The group is mostly made up of mostly elderly men who stay near country club at the center of Level 2121. At the country club gas masks, food, drinks, filters, golf clubs and golf cart batteries are traded. When The Club isn't at their clubhouse they are playing golf around a few of the holes to get a sense of entertainment.

Entrances and Exits

Entrances

  • Wandering through the Wilderness in Level 311 for long enough.

Exits

Currently, Level 2121 has no documented exits.

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