Description
Level 2200. Also known as “The House” is an infinitely expanding ranch house that appears to
have been built in the 1950s. But it has seemingly been renovated in the 2000s. The kitchen will have old cabinets, but newer appliances of the 2000s era. And it will be entirely functional
Entities
There are not many entities in this level, though you may come across adult facelings in bedrooms and living rooms. These facelings are not hostile, and are mostly friendly, though will attack if threatened. There are also reports of imprints, but it is not yet comfirmed due to lack of evidence. Summarized: There are friendly facelings and reports of imprints, though not comfirmed the imprints are here.
Colonies and Outposts
There is only one small outpost
T.S.A
- Previous alliance pre-extinction
- 4 members missing
- 10 members dead
- 2 alive, not apart of T.S.A anymore
B.S.G
- Does not take members
- Friendly
- Will trade with survivors
- Resides in one of the bathrooms
- Unknown amount of members, speculated to be about 7
Entrances:
Exiting through a door in level 90 has a 33.3333% to bring you here.
Entering a grey house in level 9 has a 2% chance of bringing you here.
There are no more comfirmed entries
Exits
Falling asleep in the bathtub for long enough will teleport you to level 37
Finding a ''fire exit'' door has a 0.0001% chance of bringing you to level !
Opening a ruined door may take you to Level 11
No-clipping through a dark-yellow wallpaper has a 1% chance bring you to level 0.1
Do not attempt to enter this level, as it is unknown and unsafe.